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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,657online PAX49,583playing OCC3,193with players WIPED 3H91
PVEPvE traffic
Callsign

FNU3393=

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 15m ago

monthly wipes oxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 7
Rank#3,393top 15% · #561 in NA
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.

The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 53 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 14/200
  2. 02PVE
    Callsign RST015NA · groups of 8+ · monthly · 32 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 12/200
  3. 03PVE
    Callsign RST568NA · groups of 10+ · monthly · 13 on average Rusty Spoons PvE | no raiding / stealing / killing
    Players 2/100
  4. 04PVE
    Callsign MDR015NA · groups of 8+ · monthly · 13 on average MadRust PVE - Get Achievements
    Players 3/50
  5. 05PVE
    Callsign PRR017NA · groups of 8+ · monthly · 12 on average [US] PureRust | PvE | No Decay | No Killing | No Raiding
    Players 6/150
  6. 06PVE
    Callsign STL017NA · groups of 30+ · monthly · 6 on average Stillwater Shores PVE | PVP
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Fun in the Sun (PVE) appear in Rust Tracker lists and filters?

PvE servers, tracked live, Community servers, no tags and North America: live server tracking — the Rust Tracker lists that include Fun in the Sun (PVE). On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Fun in the Sun (PVE) is listed under?

The game's server browser reads these tags from Fun in the Sun (PVE): gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Fun in the Sun (PVE) on wipe day?

The average peak across recent wipes: 12 players. The peak on the latest wipe came 46 hours after it.

When does Fun in the Sun (PVE) wipe?

Once a month is the wipe rate at Fun in the Sun (PVE), on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 14 hours. A monthly wipe schedule is published in its tags.

Server Details

Is Fun in the Sun (PVE) up, and how does its uptime hold?

Right now Fun in the Sun (PVE) is online. About 7 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 1 October 2026.

What Rust version is Fun in the Sun (PVE) on?

Rust network protocol 2635 and build 168909 is the build on Fun in the Sun (PVE); the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is Fun in the Sun (PVE) holding performance?

For the last 48 hours it averaged 26 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 125,842 entities. Memory peaked at 4,092 MB. Players feel lag when fps drops and the entity count climbs.

What location is Fun in the Sun (PVE) hosted in?

Listed in North America under NA: that is Fun in the Sun (PVE) by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.99.63:28075.

Population

Is Fun in the Sun (PVE) busy?

Fun in the Sun (PVE) is at 0 players, capacity 50. Seven-day average 1 players; peak 7. Busiest window in 48 hours: 18:00 UTC, 3 players on average.

What rank does Fun in the Sun (PVE) carry among Rust servers?

Seven-day player hours: #3,393 overall for Fun in the Sun (PVE), top 15% of ranked servers, #561 in North America.

Settings

Which settings and rules are confirmed on Fun in the Sun (PVE)?

The name of Fun in the Sun (PVE) carries no gather rate. Up to 20 players per group. pve is the game mode, fighting between players is off. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Fun in the Sun (PVE)?

The map on Fun in the Sun (PVE) is procedural, size 4,000, seed 897176852, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Fun in the Sun (PVE)?

To connect: start Rust, press F1, enter client.connect 66.51.99.63:28075 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/rkFSsyuEGd.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts20
Group limit Teams are capped at 20.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.