RVN15335=
Revenge
Online NA 66.51.99.61:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 2/175
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02MODPlayers 6/90
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03MODPlayers 3/1000
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04MODPlayers 0/15
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05MODPlayers 0/50
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06MODPlayers 3/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Revenge?
These Rust Tracker lists carry Revenge: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Revenge carry, and what do they mean?
The game's server browser reads these tags from Revenge: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Revenge wipe?
Estimated from the force wipe: the next wipe at Revenge. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 days 2 hours since this world was made. Its tags carry a monthly wipe schedule.
Server Details
Is Revenge up, and how does its uptime hold?
Right now Revenge is online. The uptime it reports puts the last restart about 6 days 20 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 14 October 2026.
Which Rust version is confirmed on Revenge?
Rust network protocol 2634 and build 167781 on Linux is what Revenge runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does Revenge run?
Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 75,168, covering buildings, deployables and all else in the world. Peak memory use: 2,947 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Revenge in?
Listed in North America under NA: that is Revenge by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.61:28050.
Population
Is Revenge busy?
Tracking Revenge: 0 of 50 slots filled. The last seven days put it at 0 players on average.
What rank does Revenge carry among Rust servers?
Top 69% of all ranked servers and #1,509 in North America: Revenge ranks #15,335 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on Revenge?
Nothing in Revenge's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is Revenge on?
The map on Revenge is procedural, size 2,500, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Revenge?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.61:28050. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.