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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,880online PAX98,236playing OCC3,914with players WIPED 3H395
MODModded traffic
Callsign

WCK7342=

wicked pve

Online NA 66.51.99.57:28020 checked 11m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#7,342top 33% · #1112 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:10 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does wicked pve appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include wicked pve. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on wicked pve?

These tags are published by wicked pve for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on wicked pve when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 13 hours after it.

On what schedule does wicked pve wipe?

The only wipe at wicked pve is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 4 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is wicked pve up, and how does its uptime hold?

Right now wicked pve is online. About 2 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is wicked pve on?

Confirmed for wicked pve: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does wicked pve run?

Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 115,679, from buildings and deployables to everything else. Memory peaked at 3,486 MB. A climbing entity count and low fps are what register as lag for players.

Where does wicked pve sit?

Listed in North America under NA: that is wicked pve by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.99.57:28020.

Player Count

What is the player count on wicked pve?

Tracking wicked pve: 0 of 50 slots filled. Peak of 2 in the last seven days, average 0 players. At 05:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does wicked pve sit in the server rankings?

Seven-day player hours: #7,342 overall for wicked pve, top 33% of ranked servers, #1,112 in North America.

Map and Rules

Which settings and rules are confirmed on wicked pve?

The name of wicked pve carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for wicked pve?

A procedural map of size 4,200 runs on wicked pve, generated by the game from seed 17762077. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto wicked pve?

To connect: start Rust, press F1, enter client.connect 66.51.99.57:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.