HGH9927=
HighMiles Test server
Offline 66.51.99.4:40123 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:49 UTC16h ago | – | – | running | 0 |
| Fri 23 Oct, 23:57 UTC5d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Thu 22 Oct, 20:46 UTC6d ago | 1 | – | 1.1 days | 0 |
| Sun 18 Oct, 01:06 UTC11d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Sat 17 Oct, 04:16 UTC12d ago | 1 | – | 0.9 days | 0 |
| Fri 16 Oct, 17:32 UTC12d ago | 2 | – | 0.4 days | 0 |
| Thu 15 Oct, 04:04 UTC14d ago | 2 | – | 1.6 days | 0 |
| Wed 14 Oct, 19:53 UTC14d ago | 2 | – | 0.3 days | 0 |
| Tue 13 Oct, 20:56 UTC15d ago | 1 | – | 1 days | 0 |
| Sat 10 Oct, 21:52 UTC18d ago | 1 | held half | 3 days | 0 |
| Sat 10 Oct, 13:05 UTC18d ago | 1 | – | 0.4 days | 1 |
| Tue 6 Oct, 00:20 UTC23d ago | 1 | held half | 4.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 163/500
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02MODPlayers 133/100
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03MODPlayers 186/225
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04MODPlayers 68/700
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05MODPlayers 13/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Tags
Where does HighMiles Test server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include HighMiles Test server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does HighMiles Test server carry, and what do they mean?
The game's server browser reads these tags from HighMiles Test server: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on HighMiles Test server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does HighMiles Test server wipe?
Irregular wipe times at HighMiles Test server: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 hours since this world was made.
Server Details
How reliable is HighMiles Test server, and is it online now?
Offline now, HighMiles Test server was last seen 10 hours ago. By its own uptime figure, the last restart was roughly 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 3 October 2026.
Which Rust version is confirmed on HighMiles Test server?
Rust network protocol 2635 and build 168909 on Linux is what HighMiles Test server runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does HighMiles Test server run?
For the last 48 hours it averaged 14 server fps; the floor was 8. Buildings, deployables and the rest of the world took it to a maximum of 125,964 entities. Peak memory use: 12,232 MB. A climbing entity count and low fps are what register as lag for players.
Where does HighMiles Test server sit?
Region: none published by HighMiles Test server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.4:40123.
Player Count
How many players are on HighMiles Test server right now?
Offline now for HighMiles Test server, last seen 10 hours ago. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 20:00 UTC, 1 players on average.
Where does HighMiles Test server sit in the server rankings?
Top 45% of all ranked servers, and #9,927 on seven-day player hours: HighMiles Test server.
Settings
Which settings and rules are confirmed on HighMiles Test server?
Nothing in HighMiles Test server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on HighMiles Test server?
A procedural map of size 3,500 runs on HighMiles Test server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
What is the way to join HighMiles Test server?
To connect: start Rust, press F1, enter client.connect 66.51.99.4:40123 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://highs-pve-server.paynow.store/.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.