RND15351=
Randum Rust Test Server
Online 66.51.99.49:28018 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:47 UTC18d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:27 UTC FW27d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Sun 27 Sep, 15:34 UTC31d ago | 1 | halved by day 1 | 4.3 days | 0 |
| Mon 21 Sep, 00:04 UTC38d ago | 1 | halved by day 1 | 6.6 days | 0 |
| Thu 17 Sep, 21:49 UTC41d ago | 2 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 41/500
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02MODPlayers 124/100
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03MODPlayers 0/225
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04MODPlayers 16/700
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05MODPlayers 2/200
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06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Randum Rust Test Server?
On Rust Tracker, Randum Rust Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Randum Rust Test Server?
Listed for the server browser to read, Randum Rust Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Randum Rust Test Server when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does Randum Rust Test Server wipe?
Irregular wipe times at Randum Rust Test Server: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 18 days 2 hours since this world was made.
Location and Status
Is Randum Rust Test Server up, and how does its uptime hold?
Tracking shows Randum Rust Test Server online as of now. By its own uptime figure, the last restart was roughly 6 days 8 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is Randum Rust Test Server on?
Rust network protocol 2635 and build 168909 is the build on Randum Rust Test Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on Randum Rust Test Server?
Average server fps over the last 48 hours: 28, with a low of 9. Maximum entities carried: 133,107, from buildings and deployables to everything else. It drew as much as 6,103 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does Randum Rust Test Server sit?
Nothing on region from Randum Rust Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.99.49:28018.
Player Count
How many players are on Randum Rust Test Server right now?
Randum Rust Test Server is at 0 players, capacity 12. Across the past seven days, 0 players on average.
How does Randum Rust Test Server compare in the rankings?
Top 69% of all ranked servers, and #15,351 on seven-day player hours: Randum Rust Test Server.
Settings
Which settings and rules are confirmed on Randum Rust Test Server?
Nothing in Randum Rust Test Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
What map is Randum Rust Test Server on?
Generated by the game from seed 1337, the procedural map on Randum Rust Test Server measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
How to Join
What is the way to join Randum Rust Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.49:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.