MVD13027
We moved
Offline NA 66.51.99.45:28000 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:16 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:09 UTC FW28d ago | 6 | held half | 16.8 days | 0 |
| Thu 1 Oct, 09:24 UTC28d ago | 4 | – | 0.4 days | 1 |
| Wed 30 Sep, 09:27 UTC29d ago | 5 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 33/200
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02MODPlayers 34/200
-
03MODPlayers 79/100
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04MODPlayers 19/100
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05MODPlayers 19/150
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06MODPlayers 15/200
Quick answers
From the figures on this page.
Tags
Where does We moved appear in Rust Tracker lists and filters?
These Rust Tracker lists carry We moved: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on We moved?
Listed for the server browser to read, We moved publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on We moved when wipe day lands?
Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
Which wipe times are confirmed for We moved?
One wipe a month for We moved: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 11 days 4 hours. Tags list a monthly wipe schedule.
Location and Status
Is We moved up, and how does its uptime hold?
Offline: We moved confirmed offline, last seen 11 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.
Which Rust version is confirmed on We moved?
Rust network protocol 2634 and build 167781 is the build on We moved; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is We moved in?
The NA tag places We moved in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.45:28000.
Population
Is We moved busy?
Offline now for We moved, last seen 11 days 3 hours ago.
How does We moved compare in the rankings?
We moved places #13,027 on seven-day player hours, #1,447 in North America and in the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on We moved?
Nothing in We moved's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is We moved on?
A procedural map of size 6,000 runs on We moved, generated by the game from seed 10000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join We moved?
To connect: start Rust, press F1, enter client.connect 66.51.99.45:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.