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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,669online PAX52,726playing OCC3,296with players WIPED 3H84
MODModded traffic
Callsign

GDO3104=

Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,104top 14% · #518 in NA
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.

The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign DRN026NA · groups of 8+ · monthly · 1 on average Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK
    Players 1/50
  2. 02MOD
    Callsign EPC017NA · groups of 8+ · 2x · monthly · 3 on average Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
    Players 1/200
  3. 03MOD
    Callsign ODS025NA · groups of 8+ · biweekly · 1 on average Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
    Players 0/50
  4. 04MOD
    Callsign OTP014NA · groups of 8+ · biweekly · 1 on average Outpost Omega | PVE | Build | Explore | Thrive
    Players 1/100
  5. 05MOD
    Callsign RST015NA · groups of 8+ · 15x · monthly · 12 on average [US] RustDecay PVE 15x Relax & Build - No Kill No Raid
    Players 5/50
  6. 06MOD
    Callsign RST015NA · groups of 8+ · 200x · monthly · 5 on average [US] RustDecay PVE 200x Relax & Build - No Kill No Raid
    Players 1/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Good Times Custom Maps Server I (PVE-Build)?

These Rust Tracker lists carry Good Times Custom Maps Server I (PVE-Build): PvE servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Good Times Custom Maps Server I (PVE-Build) is listed under?

Listed for the server browser to read, Good Times Custom Maps Server I (PVE-Build) publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^k (Build server): Base design and practice; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Good Times Custom Maps Server I (PVE-Build) on wipe day?

At their busiest, recent wipes averaged 7 players. The peak on the latest wipe came 4 hours after it.

On what schedule does Good Times Custom Maps Server I (PVE-Build) wipe?

One wipe a month for Good Times Custom Maps Server I (PVE-Build): the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 15 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

Is Good Times Custom Maps Server I (PVE-Build) up, and how does its uptime hold?

Right now Good Times Custom Maps Server I (PVE-Build) is online. About 4 minutes ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Good Times Custom Maps Server I (PVE-Build)?

Rust network protocol 2635 and build 168909 is the build on Good Times Custom Maps Server I (PVE-Build); the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Good Times Custom Maps Server I (PVE-Build) holding performance?

For the last 48 hours it averaged 57 server fps; the floor was 47. Peak entity count: 163,372, covering buildings, deployables and all else in the world. It drew as much as 4,800 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Good Times Custom Maps Server I (PVE-Build) sit?

In North America, under its NA tag, is where Good Times Custom Maps Server I (PVE-Build) lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.26:28015.

Population

Is Good Times Custom Maps Server I (PVE-Build) busy?

Tracking Good Times Custom Maps Server I (PVE-Build): 0 of 50 slots filled. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 2 players.

Where does Good Times Custom Maps Server I (PVE-Build) sit in the server rankings?

Good Times Custom Maps Server I (PVE-Build) places #3,104 on seven-day player hours, #518 in North America and in the top 14% of all ranked servers.

Settings

Which settings and rules are confirmed on Good Times Custom Maps Server I (PVE-Build)?

Nothing in Good Times Custom Maps Server I (PVE-Build)'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, no gathering, sandbox building only. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Good Times Custom Maps Server I (PVE-Build)?

A procedural map of size 4,000 runs on Good Times Custom Maps Server I (PVE-Build), generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

What is the way to join Good Times Custom Maps Server I (PVE-Build)?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.26:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://gt-cm.net/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^k
Build server Base design and practice.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.