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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,622online PAX37,258playing OCC2,894with players WIPED 3H80
MODModded traffic
Callsign

CBR4765=

Cybertek 2x offline raid limit 3

Online NA 66.51.99.23:28020 checked 13m ago

2x biweekly wipes moddedcarbon
Clearance · join
Players now 2/ 50 4% full
7-day average0peak 2
Rank#4,765top 21% · #806 in NA
Last wipe13d agobiweekly schedule
Next wipe6hThu 29 Oct, 14:18 UTC
Track history

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 14:18 UTC, in 6h.

Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 6hThu 29 Oct, 14:18 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 14:18 UTC
  4. 28d 6hThu 26 Nov, 14:18 UTC
  5. 35d 11hThu 3 Dec, 19:00 UTCFW
  6. 42d 6hThu 10 Dec, 14:18 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:18 UTC13d ago 3 – running 0
Fri 2 Oct, 01:36 UTC27d ago 3 halved by day 7 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · biweekly · 10 on average Atlas - US 2X Medium | Vanilla+ | No BP Wipes
    Players 5/100
  2. 02MOD
    Callsign BGI001NA · groups of 8+ · 2x · biweekly · 2 on average [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
    Players 3/75
  3. 03MOD
    Callsign HLL137NA · groups of 8+ · 2x · biweekly · 2 on average (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
    Players 1/100
  4. 04MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 373 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 92/150
  5. 05MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 153 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 91/200
  6. 06MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 128 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
    Players 179/190
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Cybertek 2x offline raid limit 3?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Cybertek 2x offline raid limit 3. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which tags does Cybertek 2x offline raid limit 3 carry, and what do they mean?

These tags are published by Cybertek 2x offline raid limit 3 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Cybertek 2x offline raid limit 3 when wipe day lands?

At their busiest, recent wipes averaged 3 players. 6 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 7.

On what schedule does Cybertek 2x offline raid limit 3 wipe?

The prediction for Cybertek 2x offline raid limit 3 follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 14:18 UTC: its next wipe. Its world went live 13 days 17 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

Is Cybertek 2x offline raid limit 3 up, and how does its uptime hold?

Cybertek 2x offline raid limit 3 is up and online at this moment. About 1 hours ago it restarted last, based on reported uptime. Uptime stood at 67% for the last 7 full days, 112 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is Cybertek 2x offline raid limit 3 on?

Rust network protocol 2635 and build 168909 on Linux is what Cybertek 2x offline raid limit 3 runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Cybertek 2x offline raid limit 3 run?

Server fps held an average of 26 across the last 48 hours, never below 5. Peak entity count: 151,202, covering buildings, deployables and all else in the world. Peak memory use: 4,215 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Cybertek 2x offline raid limit 3 in?

The NA tag places Cybertek 2x offline raid limit 3 in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.23:28020.

Population

What is the player count on Cybertek 2x offline raid limit 3?

Slots 50; players on board 2: that is Cybertek 2x offline raid limit 3 now. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 2 players.

What rank does Cybertek 2x offline raid limit 3 carry among Rust servers?

Cybertek 2x offline raid limit 3 places #4,765 on seven-day player hours, #806 in North America and in the top 21% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Cybertek 2x offline raid limit 3?

Going by its name, Cybertek 2x offline raid limit 3 runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is Cybertek 2x offline raid limit 3 on?

The map on Cybertek 2x offline raid limit 3 is procedural, size 5,000, seed 7429101, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Cybertek 2x offline raid limit 3?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.23:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.