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(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
Online NA · us5 91.229.114.45:28135 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:03 UTC, in 14m.
Its biweekly schedule tag · low confidence
Coming wipes
- 14mThu 29 Oct, 18:03 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 18:03 UTC
- 28d 0hThu 26 Nov, 18:03 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 18:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:03 UTC13d ago | 7 | – | running | 1 |
| Fri 9 Oct, 10:40 UTC20d ago | 5 | held half | 6.3 days | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC41d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC42d ago | 4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 15/100
-
02MODPlayers 3/75
-
03MODPlayers 152/200
-
04MODPlayers 83/200
-
05MODPlayers 143/150
-
06MODPlayers 35/100
Quick answers
From the figures on this page.
Tags
Where does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP appear in Rust Tracker lists and filters?
2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Listed for the server browser to read, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code for this server: us5; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP when wipe day lands?
At their busiest, recent wipes averaged 5 players. 43 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 7.
When does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP wipe?
The schedule of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Thursday 29 October at 18:03 UTC: its next wipe. Its world went live 13 days 23 hours. Its tags carry an every-two-weeks wipe schedule.
Server Details
Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP up, and how does its uptime hold?
Tracking shows (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Rust network protocol 2635 and build 168909 is the build on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Server fps held an average of 53 across the last 48 hours, never below 7. Buildings, deployables and the rest of the world took it to a maximum of 86,192 entities. Peak memory use: 5,170 MB. A climbing entity count and low fps are what register as lag for players.
What location is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hosted in?
The NA tag places (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.45:28135.
Player Count
What is the player count on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Slots 100; players on board 1: that is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP now. Over seven days: average 2, peak 8 players. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 3 players.
Where does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sit in the server rankings?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP places #2,058 on seven-day player hours, #326 in North America and in the top 9% of all ranked servers.
Settings
Which settings and rules are confirmed on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Going by its name, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs 2x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
What map is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on?
The map on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is procedural, size 4,250, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
Which steps join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
To connect: start Rust, press F1, enter client.connect 91.229.114.45:28135 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/4K9Y7EWrba.
Server tags
What each one means.
Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.