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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

HLL2058=

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP

Online NA · us5 91.229.114.45:28135 checked 8m ago

2x biweekly wipes moddedcarbon
Clearance · join
Players now 1/ 100 1% full
7-day average2peak 8
Rank#2,058top 9% · #326 in NA
Last wipe13d agobiweekly schedule
Next wipe14mThu 29 Oct, 18:03 UTC
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:03 UTC, in 14m.

Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 14mThu 29 Oct, 18:03 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 18:03 UTC
  4. 28d 0hThu 26 Nov, 18:03 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 42d 0hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago 7 – running 1
Fri 9 Oct, 10:40 UTC20d ago 5 held half 6.3 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC41d ago 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC42d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 15/100
  2. 02MOD
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    Players 3/75
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 378 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 152/200
  4. 04MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 157 on average US Limitless 2x Monthly Main | No BP Wipes | x2
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  5. 05MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 129 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP appear in Rust Tracker lists and filters?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Listed for the server browser to read, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code for this server: us5; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP when wipe day lands?

At their busiest, recent wipes averaged 5 players. 43 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 7.

When does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP wipe?

The schedule of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Thursday 29 October at 18:03 UTC: its next wipe. Its world went live 13 days 23 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP up, and how does its uptime hold?

Tracking shows (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Rust network protocol 2635 and build 168909 is the build on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Server fps held an average of 53 across the last 48 hours, never below 7. Buildings, deployables and the rest of the world took it to a maximum of 86,192 entities. Peak memory use: 5,170 MB. A climbing entity count and low fps are what register as lag for players.

What location is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hosted in?

The NA tag places (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.45:28135.

Player Count

What is the player count on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Slots 100; players on board 1: that is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP now. Over seven days: average 2, peak 8 players. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 3 players.

Where does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sit in the server rankings?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP places #2,058 on seven-day player hours, #326 in North America and in the top 9% of all ranked servers.

Settings

Which settings and rules are confirmed on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Going by its name, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs 2x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on?

The map on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is procedural, size 4,250, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

To connect: start Rust, press F1, enter client.connect 91.229.114.45:28135 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/4K9Y7EWrba.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$rus5
Region code Region code for this server: us5.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.