Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,720online PAX57,954playing OCC3,334with players WIPED 3H174
MODModded traffic
Callsign

RST3947=

Rusty Playhouse - PVE

Online NA 66.51.99.126:28020 checked 11m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 4
Rank#3,947top 18% · #658 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 15/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 4/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 13/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 34 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 57/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 3/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 4/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rusty Playhouse - PVE appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Rusty Playhouse - PVE. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Rusty Playhouse - PVE?

The game's server browser reads these tags from Rusty Playhouse - PVE: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Rusty Playhouse - PVE when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 30 hours after it.

On what schedule does Rusty Playhouse - PVE wipe?

Once a month is the wipe rate at Rusty Playhouse - PVE, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 16 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Rusty Playhouse - PVE, and is it online?

Rusty Playhouse - PVE is up and online at this moment. By its own uptime figure, the last restart was roughly 6 days 13 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is Rusty Playhouse - PVE on?

Rust network protocol 2635 and build 168909 is the build on Rusty Playhouse - PVE; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Rusty Playhouse - PVE holding performance?

For the last 48 hours it averaged 19 server fps; the floor was 5. Maximum entities carried: 58,325, from buildings and deployables to everything else. It drew as much as 3,144 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Rusty Playhouse - PVE hosted in?

The NA tag places Rusty Playhouse - PVE in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.99.126:28020.

Population

How many players are on Rusty Playhouse - PVE right now?

Slots 50; players on board 0: that is Rusty Playhouse - PVE now. Seven-day average 1 players; peak 4. Busiest window in 48 hours: 17:00 UTC, 2 players on average.

Where does Rusty Playhouse - PVE sit in the server rankings?

Top 18% of all ranked servers and #658 in North America: Rusty Playhouse - PVE ranks #3,947 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Rusty Playhouse - PVE?

The name of Rusty Playhouse - PVE carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Rusty Playhouse - PVE on?

The map on Rusty Playhouse - PVE is procedural, size 3,000, seed 1090399272, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Rusty Playhouse - PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.126:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.