STN13155=
Standard Deviation- PvE, No Decay, survival variable.
Online NA 66.51.98.74:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 76% in NA, and #582 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | halved by day 4 | 21 days | 0 |
| Thu 24 Sep, 20:06 UTC33d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 14/140
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02MODPlayers 3/50
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03MODPlayers 3/50
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04MODPlayers 2/100
-
05MODPlayers 40/200
-
06MODPlayers 32/200
Quick answers
From the figures on this page.
Filters
Where does Standard Deviation- PvE, No Decay, survival variable. appear in Rust Tracker lists and filters?
On Rust Tracker, Standard Deviation- PvE, No Decay, survival variable. sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Which tags does Standard Deviation- PvE, No Decay, survival variable. carry, and what do they mean?
Listed for the server browser to read, Standard Deviation- PvE, No Decay, survival variable. publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Standard Deviation- PvE, No Decay, survival variable. when wipe day lands?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 3.
When does Standard Deviation- PvE, No Decay, survival variable. wipe?
One wipe a month for Standard Deviation- PvE, No Decay, survival variable.: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 5 days 21 hours since this world was made. A monthly wipe schedule is published in its tags.
Server Details
Is Standard Deviation- PvE, No Decay, survival variable. up, and how does its uptime hold?
Standard Deviation- PvE, No Decay, survival variable. is up and online at this moment. About 6 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is Standard Deviation- PvE, No Decay, survival variable. on?
Rust network protocol 2635 and build 168909 on Linux is what Standard Deviation- PvE, No Decay, survival variable. runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Standard Deviation- PvE, No Decay, survival variable.?
Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 23,738, covering buildings, deployables and all else in the world. Peak memory use: 1,558 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Standard Deviation- PvE, No Decay, survival variable. hosted in?
In North America, under its NA tag, is where Standard Deviation- PvE, No Decay, survival variable. lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.98.74:28015.
Population
How many players are on Standard Deviation- PvE, No Decay, survival variable. right now?
Standard Deviation- PvE, No Decay, survival variable. is at 0 players, capacity 50. Seven-day average 0 players; peak 1.
Where does Standard Deviation- PvE, No Decay, survival variable. sit in the server rankings?
Top 59% of all ranked servers and #1,417 in North America: Standard Deviation- PvE, No Decay, survival variable. ranks #13,155 on player hours over the last seven days. Within the quad group it sits at #582.
Settings
Which settings and rules are confirmed on Standard Deviation- PvE, No Decay, survival variable.?
The name of Standard Deviation- PvE, No Decay, survival variable. carries no gather rate. quad sets the cap: groups are limited to 4 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Standard Deviation- PvE, No Decay, survival variable. on?
The map on Standard Deviation- PvE, No Decay, survival variable. is procedural, size 2,112, seed 662852897, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join Standard Deviation- PvE, No Decay, survival variable.?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.98.74:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.