JOE15346
Joe's Private Playland
Offline NA 66.51.98.70:28000 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 59/300
-
02COMPlayers 62/300
-
03COMPlayers 11/80
-
04COMPlayers 2/200
-
05COMPlayers 4/100
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06MODPlayers 18/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Joe's Private Playland?
Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Joe's Private Playland. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on Joe's Private Playland?
Listed for the server browser to read, Joe's Private Playland publishes these tags: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp50 (Max players): 50 slots on this server; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^s (Softcore): On death you keep part of your inventory — Facepunch's easier mode; ^r (Roleplay): Server type: roleplay; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Joe's Private Playland wipe?
Estimated from the force wipe: the next wipe at Joe's Private Playland. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 19 hours since this world was made. Its tags carry a monthly wipe schedule.
Server Details
What is the uptime on Joe's Private Playland, and is it online?
Offline: Joe's Private Playland confirmed offline, last seen 16 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 11 October 2026.
Which Rust build is Joe's Private Playland running?
Rust network protocol 2634 and build 167398 is the build on Joe's Private Playland; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is Joe's Private Playland hosted in?
Listed in North America under NA: that is Joe's Private Playland by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.98.70:28000.
Player Count
What is the player count on Joe's Private Playland?
Last seen 16 days 7 hours ago; Joe's Private Playland is offline at present.
What rank does Joe's Private Playland carry among Rust servers?
Seven-day player hours: #15,346 overall for Joe's Private Playland, top 71% of ranked servers, #1,547 in North America. Position #608 among quad servers.
Map and Rules
Which settings and rules are confirmed on Joe's Private Playland?
The name of Joe's Private Playland carries no gather rate. quad sets the cap: groups are limited to 4 players. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Joe's Private Playland?
Generated by the game from seed 1, the procedural map on Joe's Private Playland measures 5,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Joe's Private Playland?
To connect: start Rust, press F1, enter client.connect 66.51.98.70:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^r
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.