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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,898online PAX103,740playing OCC4,020with players WIPED 3H406
MODModded traffic
Callsign

PNI5585=

Pine Hosting - Rust Server

Online NA 66.51.98.67:28000 checked 11m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,585top 25% · #932 in NA
Last wipe22d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap19.8 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:52 UTC22d ago 0 – running 0
Thu 17 Sep, 17:33 UTC42d ago 1 halved by day 1 19.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Pine Hosting - Rust Server?

On Rust Tracker, Pine Hosting - Rust Server sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Pine Hosting - Rust Server is listed under?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Pine Hosting - Rust Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for Pine Hosting - Rust Server?

Once a month is the wipe rate at Pine Hosting - Rust Server, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 22 days 7 hours. A monthly wipe schedule is published in its tags.

Location and Status

Is Pine Hosting - Rust Server up, and how does its uptime hold?

Right now Pine Hosting - Rust Server is online. About 37 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 166 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Pine Hosting - Rust Server holding performance?

For the last 48 hours it averaged 18 server fps; the floor was 5. Peak entity count: 69,548, covering buildings, deployables and all else in the world. Memory peaked at 2,714 MB. A climbing entity count and low fps are what register as lag for players.

What location is Pine Hosting - Rust Server hosted in?

Listed in North America under NA: that is Pine Hosting - Rust Server by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.98.67:28000.

Population

What is the player count on Pine Hosting - Rust Server?

Tracking Pine Hosting - Rust Server: 0 of 50 slots filled. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 05:00 UTC, 2 players on average.

What rank does Pine Hosting - Rust Server carry among Rust servers?

Seven-day player hours: #5,585 overall for Pine Hosting - Rust Server, top 25% of ranked servers, #932 in North America.

Map and Rules

Which settings and rules are confirmed on Pine Hosting - Rust Server?

No gather rate appears in Pine Hosting - Rust Server's name. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on Pine Hosting - Rust Server?

A procedural map of size 3,500 runs on Pine Hosting - Rust Server, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Pine Hosting - Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.98.67:28000. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.