CHL15194=
PVE Chill Zone
Online NA 66.51.98.63:28050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 38/200
-
02MODPlayers 34/200
-
03MODPlayers 44/100
-
04MODPlayers 68/100
-
05MODPlayers 20/150
-
06MODPlayers 8/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry PVE Chill Zone?
These Rust Tracker lists carry PVE Chill Zone: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does PVE Chill Zone carry, and what do they mean?
The game's server browser reads these tags from PVE Chill Zone: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on PVE Chill Zone when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it.
When does PVE Chill Zone wipe?
Once a month is the wipe rate at PVE Chill Zone, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 10 hours. A monthly wipe schedule is published in its tags.
Location and Status
How reliable is PVE Chill Zone, and is it online now?
Right now PVE Chill Zone is online. The uptime it reports puts the last restart about 16 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust build is PVE Chill Zone running?
Confirmed for PVE Chill Zone: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on PVE Chill Zone?
Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 90,488, from buildings and deployables to everything else. Peak memory use: 2,521 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is PVE Chill Zone hosted in?
The NA tag places PVE Chill Zone in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.98.63:28050.
Population
How many players are on PVE Chill Zone right now?
Tracking PVE Chill Zone: 0 of 50 slots filled. Seven-day average 0 players; peak 1.
How does PVE Chill Zone compare in the rankings?
PVE Chill Zone places #15,194 on seven-day player hours, #1,496 in North America and in the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on PVE Chill Zone?
No gather rate appears in PVE Chill Zone's name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for PVE Chill Zone?
A procedural map of size 4,000 runs on PVE Chill Zone, generated by the game from seed 1109983704. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto PVE Chill Zone?
To connect: start Rust, press F1, enter client.connect 66.51.98.63:28050 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/849qKwXsg.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.