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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,854online PAX99,188playing OCC3,861with players WIPED 3H532
MODModded traffic
Callsign

PRC6963=

Porchatta's Paradise

Online NA 66.51.98.62:28000 checked 7m ago

monthly wipes moddedoxidepvepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,963top 31% · #1080 in NA
Last wipe11d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

0246821:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:39 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Porchatta's Paradise appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Porchatta's Paradise: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does Porchatta's Paradise carry, and what do they mean?

The game's server browser reads these tags from Porchatta's Paradise: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^q (Premium): Access is limited to players with Rust's premium status; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Porchatta's Paradise on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

When does Porchatta's Paradise wipe?

The only wipe at Porchatta's Paradise is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 11 days 1 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is Porchatta's Paradise, and is it online now?

Right now Porchatta's Paradise is online. About 6 days 14 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 18 October 2026.

Which Rust build is Porchatta's Paradise running?

Confirmed for Porchatta's Paradise: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Porchatta's Paradise run?

For the last 48 hours it averaged 5 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 118,045 entities. Peak memory use: 4,885 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Porchatta's Paradise in?

The NA tag places Porchatta's Paradise in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.98.62:28000.

Player Count

What is the player count on Porchatta's Paradise?

Porchatta's Paradise is at 0 players, capacity 50. Over seven days: average 0, peak 1 players.

Where does Porchatta's Paradise sit in the server rankings?

Seven-day player hours: #6,963 overall for Porchatta's Paradise, top 31% of ranked servers, #1,080 in North America.

Map and Rules

Which settings and rules are confirmed on Porchatta's Paradise?

The name of Porchatta's Paradise carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is loaded on Porchatta's Paradise?

The map on Porchatta's Paradise is procedural, size 4,500, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Porchatta's Paradise?

To connect: start Rust, press F1, enter client.connect 66.51.98.62:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.
^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.