NTO7101=
We Do Not Eat Our Allies
Online NA 66.51.98.58:28040 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 27/175
-
02MODPlayers 7/90
-
03MODPlayers 3/1000
-
04MODPlayers 3/15
-
05MODPlayers 0/50
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show We Do Not Eat Our Allies?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include We Do Not Eat Our Allies. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on We Do Not Eat Our Allies?
Listed for the server browser to read, We Do Not Eat Our Allies publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on We Do Not Eat Our Allies when wipe day lands?
The average peak across recent wipes: 2 players. 12 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for We Do Not Eat Our Allies?
Once a month is the wipe rate at We Do Not Eat Our Allies, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 7 hours since this world was made. Its tags carry a monthly wipe schedule.
Location and Status
Is We Do Not Eat Our Allies up, and how does its uptime hold?
Right now We Do Not Eat Our Allies is online. About 5 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 1 October 2026.
Which Rust version is confirmed on We Do Not Eat Our Allies?
Rust network protocol 2635 and build 168909 on Linux is what We Do Not Eat Our Allies runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does We Do Not Eat Our Allies run?
Server fps held an average of 5 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 63,684 entities. Memory peaked at 2,176 MB. A climbing entity count and low fps are what register as lag for players.
What location is We Do Not Eat Our Allies hosted in?
In North America, under its NA tag, is where We Do Not Eat Our Allies lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.98.58:28040.
Player Count
Is We Do Not Eat Our Allies busy?
Slots 50; players on board 0: that is We Do Not Eat Our Allies now. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 11:00 UTC, averaging 1 players.
How does We Do Not Eat Our Allies compare in the rankings?
We Do Not Eat Our Allies places #7,101 on seven-day player hours, #1,091 in North America and in the top 32% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on We Do Not Eat Our Allies?
No gather rate appears in We Do Not Eat Our Allies's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for We Do Not Eat Our Allies?
The map on We Do Not Eat Our Allies is procedural, size 3,300, seed 270523416, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join We Do Not Eat Our Allies?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.98.58:28040. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.