DGT11924=
Digital Bounty Hunter
Online NA 66.51.98.58:28005 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 6/175
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02MODPlayers 6/90
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03MODPlayers 4/1000
-
04MODPlayers 0/15
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05MODPlayers 0/50
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06MODPlayers 1/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Digital Bounty Hunter?
These Rust Tracker lists carry Digital Bounty Hunter: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Digital Bounty Hunter?
These tags are published by Digital Bounty Hunter for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Digital Bounty Hunter on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Digital Bounty Hunter wipe?
One wipe a month for Digital Bounty Hunter: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours since this world was made. A monthly wipe schedule is published in its tags.
Server Details
How reliable is Digital Bounty Hunter, and is it online now?
Digital Bounty Hunter is up and online at this moment. By its own uptime figure, the last restart was roughly 22 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 1 October 2026.
What Rust version is Digital Bounty Hunter on?
Rust network protocol 2635 and build 168909 on Linux is what Digital Bounty Hunter runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Digital Bounty Hunter run?
For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 102,979, covering buildings, deployables and all else in the world. Peak memory use: 3,324 MB. A climbing entity count and low fps are what register as lag for players.
What location is Digital Bounty Hunter hosted in?
In North America, under its NA tag, is where Digital Bounty Hunter lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.98.58:28005.
Player Count
Is Digital Bounty Hunter busy?
Slots 50; players on board 0: that is Digital Bounty Hunter now. Peak of 1 in the last seven days, average 0 players.
What rank does Digital Bounty Hunter carry among Rust servers?
Seven-day player hours: #11,924 overall for Digital Bounty Hunter, top 54% of ranked servers, #1,357 in North America.
Settings
Which settings and rules are confirmed on Digital Bounty Hunter?
No gather rate appears in Digital Bounty Hunter's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Digital Bounty Hunter?
A procedural map of size 4,250 runs on Digital Bounty Hunter, generated by the game from seed 1020349586. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join Digital Bounty Hunter?
To connect: start Rust, press F1, enter client.connect 66.51.98.58:28005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.