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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,668online PAX51,773playing OCC3,164with players WIPED 3H133
MODModded traffic
Callsign

FGG15335=

FGG - Experiment 49

Online NA 66.51.98.57:28005 checked 8m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69% · #1509 in NA
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

0246810:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.

The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC27d ago 2 – running 0
Wed 30 Sep, 22:46 UTC28d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC33d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show FGG - Experiment 49?

These Rust Tracker lists carry FGG - Experiment 49: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that FGG - Experiment 49 is listed under?

The game's server browser reads these tags from FGG - Experiment 49: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on FGG - Experiment 49 when wipe day lands?

Recent wipes averaged a peak of 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

When does FGG - Experiment 49 wipe?

One wipe a month for FGG - Experiment 49: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 4 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is FGG - Experiment 49, and is it online now?

Tracking shows FGG - Experiment 49 online as of now. By its own uptime figure, the last restart was roughly 6 days 20 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 16 September 2026.

What Rust version is FGG - Experiment 49 on?

Rust network protocol 2634 and build 167781 on Linux is what FGG - Experiment 49 runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on FGG - Experiment 49?

Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 45,384, from buildings and deployables to everything else. Memory peaked at 2,335 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is FGG - Experiment 49 in?

In North America, under its NA tag, is where FGG - Experiment 49 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.98.57:28005.

Player Count

How many players are on FGG - Experiment 49 right now?

Tracking FGG - Experiment 49: 0 of 50 slots filled. Seven-day average for this server: 0 players.

What rank does FGG - Experiment 49 carry among Rust servers?

Top 69% of all ranked servers and #1,509 in North America: FGG - Experiment 49 ranks #15,335 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on FGG - Experiment 49?

Nothing in FGG - Experiment 49's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is FGG - Experiment 49 on?

The map on FGG - Experiment 49 is procedural, size 3,000, seed 1609848817, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join FGG - Experiment 49?

To connect: start Rust, press F1, enter client.connect 66.51.98.57:28005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.