FGG15335=
FGG - Experiment 49
Online NA 66.51.98.57:28005 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC28d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC33d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 2/175
-
02MODPlayers 6/90
-
03MODPlayers 3/1000
-
04MODPlayers 0/15
-
05MODPlayers 0/50
-
06MODPlayers 2/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show FGG - Experiment 49?
These Rust Tracker lists carry FGG - Experiment 49: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that FGG - Experiment 49 is listed under?
The game's server browser reads these tags from FGG - Experiment 49: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on FGG - Experiment 49 when wipe day lands?
Recent wipes averaged a peak of 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
When does FGG - Experiment 49 wipe?
One wipe a month for FGG - Experiment 49: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 4 hours. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is FGG - Experiment 49, and is it online now?
Tracking shows FGG - Experiment 49 online as of now. By its own uptime figure, the last restart was roughly 6 days 20 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 16 September 2026.
What Rust version is FGG - Experiment 49 on?
Rust network protocol 2634 and build 167781 on Linux is what FGG - Experiment 49 runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on FGG - Experiment 49?
Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 45,384, from buildings and deployables to everything else. Memory peaked at 2,335 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is FGG - Experiment 49 in?
In North America, under its NA tag, is where FGG - Experiment 49 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.98.57:28005.
Player Count
How many players are on FGG - Experiment 49 right now?
Tracking FGG - Experiment 49: 0 of 50 slots filled. Seven-day average for this server: 0 players.
What rank does FGG - Experiment 49 carry among Rust servers?
Top 69% of all ranked servers and #1,509 in North America: FGG - Experiment 49 ranks #15,335 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on FGG - Experiment 49?
Nothing in FGG - Experiment 49's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is FGG - Experiment 49 on?
The map on FGG - Experiment 49 is procedural, size 3,000, seed 1609848817, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join FGG - Experiment 49?
To connect: start Rust, press F1, enter client.connect 66.51.98.57:28005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.