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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
MODModded traffic
Callsign

TST14169

Test Server

Offline NA 66.51.98.52:28005 checked 2d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,169top 64% · #1438 in NA
Last wipe7d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:45 UTC7d ago 1 – running 0
Sun 18 Oct, 01:50 UTC11d ago 1 held half 3.4 days 0
Fri 16 Oct, 20:56 UTC12d ago 1 – 1.2 days 0
Wed 14 Oct, 20:34 UTC14d ago 1 held half 2 days 1
Sat 3 Oct, 03:22 UTC26d ago 1 halved by day 2 11.7 days 0
Thu 1 Oct, 19:03 UTC FW27d ago 1 – 1.3 days 0
Wed 30 Sep, 20:43 UTC28d ago 1 – 0.9 days 1
Wed 30 Sep, 10:31 UTC28d ago 1 – 0.4 days 1
Mon 28 Sep, 17:22 UTC30d ago 1 – 1.7 days 0
Mon 28 Sep, 08:14 UTC30d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server?

These Rust Tracker lists carry Test Server: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Test Server?

Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Test Server on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

On what schedule does Test Server wipe?

One wipe a month for Test Server: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 7 days 20 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is Test Server up, and how does its uptime hold?

Offline now, Test Server was last seen 2 days 22 hours ago. 2% uptime over the last 7 full days, with 4 of 168 hours up. Rust Tracker logged it first on 24 September 2026.

What Rust version is Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. The same protocol is required to join, and Steam updates it for you.

What location is Test Server hosted in?

The NA tag places Test Server in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.98.52:28005.

Population

How many players are on Test Server right now?

Offline now for Test Server, last seen 2 days 22 hours ago. Peak of 1 in the last seven days, average 0 players.

What rank does Test Server carry among Rust servers?

Test Server places #14,169 on seven-day player hours, #1,438 in North America and in the top 64% of all ranked servers.

Settings

Which settings and rules are confirmed on Test Server?

The name of Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Test Server?

The map on Test Server is procedural, size 5,800, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join Test Server?

To connect: start Rust, press F1, enter client.connect 66.51.98.52:28005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.