CRT15344=
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
Online NA 66.51.98.50:28000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 6hWed 11 Nov, 22:11 UTC
- 27d 6hWed 25 Nov, 22:11 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 6hWed 9 Dec, 22:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:11 UTC14d ago | 1 | – | running | 0 |
| Fri 9 Oct, 20:13 UTC19d ago | 1 | halved by day 1 | 5.1 days | 0 |
| Sun 4 Oct, 21:34 UTC24d ago | 2 | held half | 4.9 days | 1 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 1 | held half | 3.1 days | 0 |
| Mon 28 Sep, 23:33 UTC30d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 6/100
-
02MODPlayers 0/75
-
03MODPlayers 1/100
-
04MODPlayers 146/200
-
05MODPlayers 57/200
-
06MODPlayers 110/120
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which tags does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks carry, and what do they mean?
The game's server browser reads these tags from CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust premium status is required to join; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 75% of the time. By day 1 the crowd dropped below half where it did not hold.
When does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks wipe?
The prediction for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 17 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.
Location and Status
Is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks up, and how does its uptime hold?
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is up and online at this moment. The uptime it reports puts the last restart about 3 hours ago. 99% uptime over the last 7 full days, with 166 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks on?
Rust network protocol 2635 and build 168909 is the build on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks holding performance?
Server fps held an average of 5 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 29,355 entities. It drew as much as 2,056 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks sit?
The NA tag places CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.98.50:28000.
Player Count
How many players are on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks right now?
Tracking CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks: 0 of 50 slots filled. Seven-day average for this server: 0 players.
What rank does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks carry among Rust servers?
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks places #15,344 on seven-day player hours, #1,503 in North America and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
Going by its name, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Rust premium status is required to join. On: VAC, Valve's anti-cheat.
Which map is confirmed for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
Generated by the game from seed 546844637, the procedural map on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks measures 2,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
To connect: start Rust, press F1, enter client.connect 66.51.98.50:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join. For the website, go to https://discord.com/invite/7ejjwauC.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,^q,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.