Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
MODModded traffic
Callsign

ENJ15344=

MP7 Enjoyer's shitty PVE server

Online EU 66.51.97.70:28025 checked 14m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,344top 69% · #2569 in EU
Last wipe16d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

usual gap8.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 8d 0hFri 6 Nov, 00:35 UTC
  3. 16d 4hSat 14 Nov, 04:43 UTC
  4. 24d 8hSun 22 Nov, 08:50 UTC
  5. 32d 13hMon 30 Nov, 12:57 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 40d 17hTue 8 Dec, 17:04 UTC

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC16d ago 1 – running 0
Sat 3 Oct, 09:13 UTC25d ago 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC33d ago 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC41d ago 1 halved by day 7 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 35 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 15/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 26/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 19/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 13/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 24 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 35/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 7/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MP7 Enjoyer's shitty PVE server appear in Rust Tracker lists and filters?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include MP7 Enjoyer's shitty PVE server. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that MP7 Enjoyer's shitty PVE server is listed under?

The game's server browser reads these tags from MP7 Enjoyer's shitty PVE server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on MP7 Enjoyer's shitty PVE server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 3.

On what schedule does MP7 Enjoyer's shitty PVE server wipe?

The recent gap between wipes at MP7 Enjoyer's shitty PVE server is about 8.2 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 16 days 11 hours. Tags list a monthly wipe schedule.

Server Details

How reliable is MP7 Enjoyer's shitty PVE server, and is it online now?

Right now MP7 Enjoyer's shitty PVE server is online. About 14 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on MP7 Enjoyer's shitty PVE server?

Confirmed for MP7 Enjoyer's shitty PVE server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is MP7 Enjoyer's shitty PVE server holding performance?

Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 39,663, from buildings and deployables to everything else. Peak memory use: 5,172 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does MP7 Enjoyer's shitty PVE server sit?

The EU tag places MP7 Enjoyer's shitty PVE server in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.97.70:28025.

Player Count

Is MP7 Enjoyer's shitty PVE server busy?

MP7 Enjoyer's shitty PVE server is at 0 players, capacity 50. Across the past seven days, 0 players on average.

How does MP7 Enjoyer's shitty PVE server compare in the rankings?

Seven-day player hours: #15,344 overall for MP7 Enjoyer's shitty PVE server, top 69% of ranked servers, #2,569 in Europe.

Map and Rules

Which settings and rules are confirmed on MP7 Enjoyer's shitty PVE server?

The name of MP7 Enjoyer's shitty PVE server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is MP7 Enjoyer's shitty PVE server on?

Generated by the game from seed 1225, the procedural map on MP7 Enjoyer's shitty PVE server measures 2,650. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto MP7 Enjoyer's shitty PVE server?

To connect: start Rust, press F1, enter client.connect 66.51.97.70:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.