TST15348=
Test
Online EU 66.51.97.64:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UTC, in 20h.
Its biweekly schedule tag · low confidence
Coming wipes
- 20hThu 29 Oct, 18:08 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 18:08 UTC
- 28d 20hThu 26 Nov, 18:08 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 265/2000
-
02MODPlayers 39/100
-
03MODPlayers 24/200
-
04MODPlayers 38/100
-
05MODPlayers 53/60
-
06MODPlayers 12/100
Quick answers
From the figures on this page.
Filters
Where does Test appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Test: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Test on wipe day?
The average peak across recent wipes: 1 players. 37 hours after the latest wipe, the crowd peaked.
When does Test wipe?
The prediction for Test follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 18:08 UTC is when the next wipe falls due. Its world went live 27 days 3 hours. Its tags carry an every-two-weeks wipe schedule.
Location and Status
Is Test up, and how does its uptime hold?
Tracking shows Test online as of now. About 5 days 1 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 17 September 2026.
What Rust version is Test on?
Confirmed for Test: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Is Test holding performance?
For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 70,851, covering buildings, deployables and all else in the world. Memory peaked at 3,176 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Test in?
Listed in Europe under EU: that is Test by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.51.97.64:28015.
Population
Is Test busy?
Test is at 0 players, capacity 50. Seven-day average for this server: 0 players.
Where does Test sit in the server rankings?
Top 69% of all ranked servers and #2,570 in Europe: Test ranks #15,348 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Test?
Generated by the game from seed 942019, the procedural map on Test measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.97.64:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.