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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,878online PAX98,796playing OCC3,935with players WIPED 3H404
MODModded traffic
Callsign

PGS11358=

Pigs

Online NA 66.51.96.87:28000 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,358top 51% · #1330 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 2 – running 0
Thu 1 Oct, 02:22 UTC28d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 30/200
  2. 02MOD
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    Players 28/200
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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    Players 22/150
  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Pigs appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Pigs. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Pigs?

The game's server browser reads these tags from Pigs: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Pigs when wipe day lands?

Recent wipes averaged a peak of 2 players. 25 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Pigs?

One wipe a month for Pigs: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 15 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is Pigs up, and how does its uptime hold?

Tracking shows Pigs online as of now. The uptime it reports puts the last restart about 6 days 15 hours ago. 166 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 1 October 2026.

Which Rust build is Pigs running?

Rust network protocol 2635 and build 168909 is the build on Pigs; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Pigs?

For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 48,415, covering buildings, deployables and all else in the world. Peak memory use: 2,435 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Pigs in?

The NA tag places Pigs in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.96.87:28000.

Player Count

Is Pigs busy?

Pigs is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players.

How does Pigs compare in the rankings?

Pigs places #11,358 on seven-day player hours, #1,330 in North America and in the top 51% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Pigs?

Nothing in Pigs's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Pigs?

Generated by the game from seed 1337, the procedural map on Pigs measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Pigs?

To connect: start Rust, press F1, enter client.connect 66.51.96.87:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.