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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H28
MODModded traffic
Callsign

PNI6549=

Pine Hosting - Rust Server

Online NA 66.51.96.71:28005 checked 2h ago

monthly wipes moddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 2
Rank#6,549top 29% · #1036 in NA
Last wipe19h agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.511.5223:0003:0006:0010:0013:0017:00Wiped Tue 27 Oct, 23:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0003:0006:0010:0013:0017:00Wiped Tue 27 Oct, 23:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep28 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:33 UTC19h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 8/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 6/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 3/1000
  4. 04MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 5/15
  5. 05MOD
    Callsign PNI006NA · groups of 8+ · monthly · 1 on average Pine Hosting - Rust Server
    Players 0/50
  6. 06MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Pine Hosting - Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Pine Hosting - Rust Server: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on Pine Hosting - Rust Server?

Listed for the server browser to read, Pine Hosting - Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Pine Hosting - Rust Server wipe?

Once a month is the wipe rate at Pine Hosting - Rust Server, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is Pine Hosting - Rust Server, and is it online now?

Tracking shows Pine Hosting - Rust Server online as of now. The uptime it reports puts the last restart about 1 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Pine Hosting - Rust Server running?

Rust network protocol 2635 and build 168909 is the build on Pine Hosting - Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Pine Hosting - Rust Server holding performance?

Server fps held an average of 33 across the last 48 hours, never below 5. Maximum entities carried: 38,286, from buildings and deployables to everything else. It drew as much as 1,674 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is Pine Hosting - Rust Server in?

The NA tag places Pine Hosting - Rust Server in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.96.71:28005.

Population

What is the player count on Pine Hosting - Rust Server?

Pine Hosting - Rust Server is at 2 players, capacity 50. Peak of 2 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 2 players.

How does Pine Hosting - Rust Server compare in the rankings?

Top 29% of all ranked servers and #1,036 in North America: Pine Hosting - Rust Server ranks #6,549 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Pine Hosting - Rust Server?

The name of Pine Hosting - Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Pine Hosting - Rust Server?

The map on Pine Hosting - Rust Server is procedural, size 2,750, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Pine Hosting - Rust Server?

To connect: start Rust, press F1, enter client.connect 66.51.96.71:28005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.