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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,882online PAX97,865playing OCC3,914with players WIPED 3H398
MODModded traffic
Callsign

RST3232=

RustScape

Online NA 66.51.96.64:28000 checked 11m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 8
Rank#3,232top 14% · #535 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 7/175
  2. 02MOD
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    Players 4/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 5/1000
  4. 04MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 2/15
  5. 05MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 1/50
  6. 06MOD
    Callsign EXL006NA · groups of 8+ · monthly · 1 on average [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustScape?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include RustScape. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RustScape?

Listed for the server browser to read, RustScape publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RustScape on wipe day?

Recent wipes averaged a peak of 3 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does RustScape wipe?

Once a month is the wipe rate at RustScape, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

How reliable is RustScape, and is it online now?

Right now RustScape is online. The uptime it reports puts the last restart about 3 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is RustScape on?

Rust network protocol 2635 and build 168909 is the build on RustScape; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is RustScape holding performance?

Average server fps over the last 48 hours: 29, with a low of 5. Buildings, deployables and the rest of the world took it to a maximum of 119,551 entities. It drew as much as 4,547 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does RustScape sit?

In North America, under its NA tag, is where RustScape lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.96.64:28000.

Player Count

How many players are on RustScape right now?

RustScape is at 0 players, capacity 50. Over seven days: average 1, peak 8 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 6 players.

What rank does RustScape carry among Rust servers?

Top 14% of all ranked servers and #535 in North America: RustScape ranks #3,232 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RustScape?

Nothing in RustScape's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for RustScape?

Generated by the game from seed 1, the procedural map on RustScape measures 4,096. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Synecdoche Islands.

How to Join

Which steps join RustScape?

To connect: start Rust, press F1, enter client.connect 66.51.96.64:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/TpEtj7cA8g.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.