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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
MODModded traffic
Callsign

THR5517=

THREE | NITECORE PvE

Online NA 66.51.96.60:28005 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#5,517top 25% · #917 in NA
Last wipe4d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:59 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 31/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 29/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 27/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 33 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 67/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 19/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 5/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry THREE | NITECORE PvE?

These Rust Tracker lists carry THREE | NITECORE PvE: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the tags mean that THREE | NITECORE PvE is listed under?

These tags are published by THREE | NITECORE PvE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on THREE | NITECORE PvE when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 2 hours after it.

When does THREE | NITECORE PvE wipe?

Once a month is the wipe rate at THREE | NITECORE PvE, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 4 days 5 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on THREE | NITECORE PvE, and is it online?

THREE | NITECORE PvE is up and online at this moment. About 3 days 5 hours ago it restarted last, based on reported uptime. 57% uptime over the last 7 full days, with 95 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is THREE | NITECORE PvE running?

Rust network protocol 2635 and build 168909 on Linux is what THREE | NITECORE PvE runs. To join, your game must be on the same protocol; Steam handles the update.

Is THREE | NITECORE PvE holding performance?

Average server fps over the last 48 hours: 17, with a low of 5. Peak entity count: 68,166, covering buildings, deployables and all else in the world. Memory peaked at 3,103 MB. A climbing entity count and low fps are what register as lag for players.

What location is THREE | NITECORE PvE hosted in?

The NA tag places THREE | NITECORE PvE in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.96.60:28005.

Player Count

Is THREE | NITECORE PvE busy?

Slots 50; players on board 0: that is THREE | NITECORE PvE now. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 21:00 UTC, averaging 1 players.

How does THREE | NITECORE PvE compare in the rankings?

THREE | NITECORE PvE places #5,517 on seven-day player hours, #917 in North America and in the top 25% of all ranked servers.

Settings

Which settings and rules are confirmed on THREE | NITECORE PvE?

Nothing in THREE | NITECORE PvE's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for THREE | NITECORE PvE?

The map on THREE | NITECORE PvE is procedural, size 3,500, seed 724241993, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto THREE | NITECORE PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.96.60:28005. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.