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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,805online PAX79,944playing OCC3,786with players WIPED 3H105
MODModded traffic
Callsign

OTP6466=

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Online NA 66.51.96.53:28045 checked 13m ago

2x quad biweekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,466top 29% · #1026 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 4hFri 30 Oct, 00:46 UTC
Track history

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA, and #375 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 00:46 UTC, in 1d 4h.

Its biweekly schedule tag · low confidence

usual gap6.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 4hFri 30 Oct, 00:46 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hFri 13 Nov, 00:46 UTC
  4. 29d 4hFri 27 Nov, 00:46 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hFri 11 Dec, 00:46 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:46 UTC12d ago 4 – running 0
Fri 2 Oct, 04:14 UTC26d ago 0 – 13.9 days 0
Fri 25 Sep, 18:04 UTC33d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC34d ago 4 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign DDC021NA · quad · 2x · biweekly · 2 on average DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
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  3. 03COM
    Callsign GRN016NA · quad · 2x · biweekly · 3 on average The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
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  4. 04MOD
    Callsign ATL015NA · quad · 2x · monthly · 240 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
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  5. 05MOD
    Callsign WRB015NA · quad · 2x · weekly · 148 on average WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
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  6. 06MOD
    Callsign LMT015NA · quad · 2x · monthly · 141 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which tags does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carry, and what do they mean?

The game's server browser reads these tags from S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | when wipe day lands?

At their busiest, recent wipes averaged 4 players. 41 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

On what schedule does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe?

The schedule of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Friday 30 October at 00:46 UTC: its next wipe. Its world went live 12 days 19 hours. Tags list a wipe schedule of every two weeks.

Server Details

Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | up, and how does its uptime hold?

Right now S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is online. The uptime it reports puts the last restart about 12 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 23 September 2026.

Which Rust version is confirmed on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Rust network protocol 2635 and build 168909 is the build on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?

For the last 48 hours it averaged 5 server fps; the floor was 5. Maximum entities carried: 71,815, from buildings and deployables to everything else. Peak memory use: 2,589 MB. Players feel lag when fps drops and the entity count climbs.

Which location is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | in?

The NA tag places S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.96.53:28045.

Player Count

How many players are on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | right now?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is at 0 players, capacity 50. Peak of 3 in the last seven days, average 0 players.

What rank does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carry among Rust servers?

Seven-day player hours: #6,466 overall for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, top 29% of ranked servers, #1,026 in North America. Within the quad group it sits at #375.

Map and Rules

Which settings and rules are confirmed on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The name says it: S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs 2x gather. quad sets the cap: groups are limited to 4 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

A procedural map of size 3,500 runs on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, generated by the game from seed 1156067853. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.96.53:28045. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/GxUybAfquf.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.