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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,904online PAX102,408playing OCC3,941with players WIPED 3H403
MODModded traffic
Callsign

DVB10819

Server_210_DevBlog

Offline 66.234.150.186:28015 checked 5d ago

modded
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,819top 48%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 153/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 194/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 97/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 221/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Server_210_DevBlog appear in Rust Tracker lists and filters?

On Rust Tracker, Server_210_DevBlog sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

How should you read the tags on Server_210_DevBlog?

The game's server browser reads these tags from Server_210_DevBlog: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; v2201 (Protocol): Join only if your game is on protocol 2201; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hd910d3d2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Server_210_DevBlog?

Server_210_DevBlog's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 7 days 2 hours.

Server Details

What is the uptime on Server_210_DevBlog, and is it online?

Offline: Server_210_DevBlog confirmed offline, last seen 5 days 22 hours ago. 2% uptime over the last 6 full days, with 3 of 144 hours up. The first sighting by Rust Tracker was 22 October 2026.

Which Rust build is Server_210_DevBlog running?

Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Server_210_DevBlog hosted in?

Region: none published by Server_210_DevBlog. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.234.150.186:28015.

Population

What is the player count on Server_210_DevBlog?

Offline: Server_210_DevBlog, last seen 5 days 22 hours ago. Peak of 1 in the last seven days, average 0 players.

Where does Server_210_DevBlog sit in the server rankings?

On player hours over seven days, Server_210_DevBlog ranks #10,819, inside the top 48% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Server_210_DevBlog?

No gather rate appears in Server_210_DevBlog's name. No group limit appears. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. VAC is off, Valve's anti-cheat.

Which map is confirmed for Server_210_DevBlog?

Generated by the game: the procedural map on Server_210_DevBlog.

Connect

Which steps join Server_210_DevBlog?

To connect: start Rust, press F1, enter client.connect 66.234.150.186:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
v2201
Protocol Join only if your game is on protocol 2201.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hd910d3d2
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.