RST15310=
Rustwarden Test A (private test server)
Online 66.186.37.173:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 120/500
-
02MODPlayers 120/100
-
03MODPlayers 197/225
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04MODPlayers 75/700
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05MODPlayers 228/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rustwarden Test A (private test server)?
Modded servers, tracked live — the Rust Tracker lists that include Rustwarden Test A (private test server). It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rustwarden Test A (private test server)?
These tags are published by Rustwarden Test A (private test server) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Rustwarden Test A (private test server) wipe?
Too few wipes on record for Rustwarden Test A (private test server) to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 9 days 5 hours.
Server Details
What is the uptime on Rustwarden Test A (private test server), and is it online?
Rustwarden Test A (private test server) is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 13 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 20 October 2026.
What Rust version is Rustwarden Test A (private test server) on?
Confirmed for Rustwarden Test A (private test server): Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on Rustwarden Test A (private test server)?
For the last 48 hours it averaged 215 server fps; the floor was 65. Buildings, deployables and the rest of the world took it to a maximum of 8,133 entities. Memory peaked at 1,627 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Rustwarden Test A (private test server) in?
Nothing on region from Rustwarden Test A (private test server); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.186.37.173:28015.
Player Count
Is Rustwarden Test A (private test server) busy?
Rustwarden Test A (private test server) is at 0 players, capacity 10. The last seven days put it at 0 players on average.
What rank does Rustwarden Test A (private test server) carry among Rust servers?
Seven-day player hours put Rustwarden Test A (private test server) at #15,310, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rustwarden Test A (private test server)?
Nothing in Rustwarden Test A (private test server)'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Rustwarden Test A (private test server)?
The map on Rustwarden Test A (private test server) is procedural, size 1,500, seed 882331629, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join Rustwarden Test A (private test server)?
Open the console in Rust with F1 after starting the game, then type client.connect 66.186.37.173:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://metabans.com.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.