RST15289
Rustic Ruins [Temp] Test Serve
Offline 66.165.249.10:28215 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 87/500
-
02MODPlayers 129/100
-
03MODPlayers 148/225
-
04MODPlayers 60/700
-
05MODPlayers 170/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Where does Rustic Ruins [Temp] Test Serve appear in Rust Tracker lists and filters?
On Rust Tracker, Rustic Ruins [Temp] Test Serve sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded.
Which tags does Rustic Ruins [Temp] Test Serve carry, and what do they mean?
Listed for the server browser to read, Rustic Ruins [Temp] Test Serve publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Capacity: 100 slots; v2515 (Protocol): To join, your game must match protocol 2515; cs90920 (Build): This server runs game build 90920; ptrak (Networking): RakNet is the network layer — the game's standard; oxide (Oxide): Plugin framework confirmed: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; listed under Modded; hc1579f8a (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Rustic Ruins [Temp] Test Serve wipe?
The record holds too few of Rustic Ruins [Temp] Test Serve's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 769 days since this world was made.
Server Details
Is Rustic Ruins [Temp] Test Serve up, and how does its uptime hold?
Offline now, Rustic Ruins [Temp] Test Serve was last seen 35 hours ago. About 13 days 19 hours ago it restarted last, based on reported uptime. 153 of 168 hours up over the last 7 full days: 91% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Rustic Ruins [Temp] Test Serve?
Rust network protocol 2515 and build 90920 is the build on Rustic Ruins [Temp] Test Serve; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Rustic Ruins [Temp] Test Serve holding performance?
Server fps held an average of 28 across the last 48 hours, never below 27. Maximum entities carried: 206,035, from buildings and deployables to everything else. Peak memory use: 10,832 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Rustic Ruins [Temp] Test Serve in?
No region is published by Rustic Ruins [Temp] Test Serve. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.165.249.10:28215.
Player Count
How many players are on Rustic Ruins [Temp] Test Serve right now?
Offline now for Rustic Ruins [Temp] Test Serve, last seen 35 hours ago. Across the past seven days, 0 players on average.
What rank does Rustic Ruins [Temp] Test Serve carry among Rust servers?
Seven-day player hours put Rustic Ruins [Temp] Test Serve at #15,289, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Rustic Ruins [Temp] Test Serve?
The name of Rustic Ruins [Temp] Test Serve carries no gather rate. No group limit appears. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rustic Ruins [Temp] Test Serve?
Generated by the game from seed 235214983, the procedural map on Rustic Ruins [Temp] Test Serve measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Rustic Ruins [Temp] Test Serve?
To connect: start Rust, press F1, enter client.connect 66.165.249.10:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rustic-ruins.tebex.io.
Server tags
What each one means.
Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded
Game
gmvanilla
mp100
v2515
cs90920
ptrak
Mods and access
oxide
modded
Other
hc1579f8a
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.