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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,615online PAX32,207playing OCC2,774with players WIPED 3H66
MODModded traffic
Callsign

DVE15945

Dev Environment - Bot Testing

Offline 65.92.123.62:28015 checked 23d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,945top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Dev Environment - Bot Testing?

Modded servers, tracked live — the Rust Tracker lists that include Dev Environment - Bot Testing. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Dev Environment - Bot Testing carry, and what do they mean?

These tags are published by Dev Environment - Bot Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Dev Environment - Bot Testing wipe?

The record holds too few of Dev Environment - Bot Testing's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days.

Location and Status

What is the uptime on Dev Environment - Bot Testing, and is it online?

Tracking shows Dev Environment - Bot Testing offline as of now, last seen 23 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 5 October 2026.

Which Rust version is confirmed on Dev Environment - Bot Testing?

Rust network protocol 2634 and build 166652 on Windows is what Dev Environment - Bot Testing runs. Steam updates it for you; your game must share the protocol to join.

What location is Dev Environment - Bot Testing hosted in?

Nothing on region from Dev Environment - Bot Testing; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 65.92.123.62:28015.

Player Count

Is Dev Environment - Bot Testing busy?

Offline now for Dev Environment - Bot Testing, last seen 23 days ago.

Where does Dev Environment - Bot Testing sit in the server rankings?

Top 71% of all ranked servers, and #15,945 on seven-day player hours: Dev Environment - Bot Testing.

Settings

Which settings and rules are confirmed on Dev Environment - Bot Testing?

The name of Dev Environment - Bot Testing carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.

Which map is confirmed for Dev Environment - Bot Testing?

Procedural map on Dev Environment - Bot Testing, made by the game.

Connect

How do you get onto Dev Environment - Bot Testing?

To connect: start Rust, press F1, enter client.connect 65.92.123.62:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.