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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,805online PAX79,944playing OCC3,786with players WIPED 3H105
MODModded traffic
Callsign

NHZ16685

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 27d ago

moddedcarbon
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#16,685top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NoHazzy PVE (In Development) appear in Rust Tracker lists and filters?

On Rust Tracker, NoHazzy PVE (In Development) sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that NoHazzy PVE (In Development) is listed under?

These tags are published by NoHazzy PVE (In Development) for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for NoHazzy PVE (In Development)?

The record holds too few of NoHazzy PVE (In Development)'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 54 days 11 hours since this world was made.

Server Details

What is the uptime on NoHazzy PVE (In Development), and is it online?

Offline: NoHazzy PVE (In Development) confirmed offline, last seen 27 days 18 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is NoHazzy PVE (In Development) running?

Rust network protocol 2633 and build 163207 is the build on NoHazzy PVE (In Development); the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is NoHazzy PVE (In Development) in?

Nothing on region from NoHazzy PVE (In Development); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 65.75.203.17:28015.

Population

How many players are on NoHazzy PVE (In Development) right now?

Offline now for NoHazzy PVE (In Development), last seen 27 days 18 hours ago.

How does NoHazzy PVE (In Development) compare in the rankings?

Top 70% of all ranked servers, and #16,685 on seven-day player hours: NoHazzy PVE (In Development).

Map and Rules

Which settings and rules are confirmed on NoHazzy PVE (In Development)?

The name of NoHazzy PVE (In Development) carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on NoHazzy PVE (In Development)?

The map on NoHazzy PVE (In Development) is procedural, size 2,200, seed 549, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join NoHazzy PVE (In Development)?

To connect: start Rust, press F1, enter client.connect 65.75.203.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/nohazzy.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp15
Max players Slots: 15.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build This server runs game build 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.