Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H133
MODModded traffic
Callsign

RGO6623=

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps

Online NA 65.28.44.27:28060 checked 8m ago

4x quad biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#6,623top 30% · #1040 in NA
Last wipe13d agobiweekly schedule
Next wipe13hThu 29 Oct, 12:03 UTC
Track history

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA, and #381 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 12:03 UTC, in 13h.

Its biweekly schedule tag · low confidence

usual gap10 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 13hThu 29 Oct, 12:03 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 12:03 UTC
  4. 28d 13hThu 26 Nov, 12:03 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 13hThu 10 Dec, 12:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:03 UTC13d ago 2 – running 0
Thu 1 Oct, 22:38 UTC FW27d ago 1 halved by day 1 13.6 days 0
Mon 21 Sep, 22:32 UTC37d ago 2 halved by day 2 10 days 0
Thu 17 Sep, 23:07 UTC40d ago 1 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MNS014NA · quad · 5x · biweekly · 9 on average The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
    Players 3/100
  2. 02MOD
    Callsign GBL017NA · quad · 5x · biweekly · 4 on average GOBLINGAMING | 5X PVE | NOOB FRIENDLY
    Players 4/40
  3. 03MOD
    Callsign MRC032NA · quad · 4x · monthly · 1 on average Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
    Players 0/100
  4. 04MOD
    Callsign OLD021NA · quad · 5x · weekly · 2 on average Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve
    Players 1/50
  5. 05MOD
    Callsign BCR216NA · groups of 8+ · 4x · biweekly · 1 on average [10/15] BCR Lite PvE | 4x | No Kill | Raid Bases | Noob Friendl
    Players 0/125
  6. 06MOD
    Callsign RFR026NA · quad · monthly · 20 on average Reforged Hybrid | PvE/PvP Zones | Zombies | Events
    Players 31/140
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps appear in Rust Tracker lists and filters?

On Rust Tracker, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Listed for the server browser to read, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Team limit: 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps on wipe day?

The average peak across recent wipes: 2 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

On what schedule does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps wipe?

The prediction for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 12:03 UTC is when the next wipe falls due. 13 days 10 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, and is it online?

Right now Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is online. By its own uptime figure, the last restart was roughly 9 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps running?

Rust network protocol 2635 and build 168909 is the build on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run?

For the last 48 hours it averaged 49 server fps; the floor was 29. Maximum entities carried: 165,619, from buildings and deployables to everything else. Memory peaked at 5,090 MB. A climbing entity count and low fps are what register as lag for players.

What location is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps hosted in?

The NA tag places Kapco411 Rogue Depot|4X|Highly modded|Custom Maps in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 65.28.44.27:28060.

Population

Is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps busy?

Tracking Kapco411 Rogue Depot|4X|Highly modded|Custom Maps: 0 of 100 slots filled. Seven-day average 0 players; peak 1. At 04:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps compare in the rankings?

Seven-day player hours: #6,623 overall for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, top 30% of ranked servers, #1,040 in North America. Within the quad group it sits at #381.

Settings

Which settings and rules are confirmed on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

4x gather is what Kapco411 Rogue Depot|4X|Highly modded|Custom Maps runs, going by its name. A limit of 4 players applies per group (quad). It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps on?

A procedural map of size 6,000 runs on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Welcome To Kapco411.

Connect

What is the way to join Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

To connect: start Rust, press F1, enter client.connect 65.28.44.27:28060 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/28wbCQNMFW.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Team limit: 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.