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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,597online PAX34,720playing OCC2,891with players WIPED 3H65
MODModded traffic
Callsign

GLH2447=

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

Online EU 65.21.78.175:28000 checked 8m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average2peak 8
Rank#2,447top 11% · #937 in EU
Last wipe2d agobiweekly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 13

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 11d 5hSun 8 Nov, 11:54 UTC
  3. 25d 5hSun 22 Nov, 11:54 UTC
  4. 36d 13hThu 3 Dec, 19:00 UTCFW
  5. 39d 5hSun 6 Dec, 11:54 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago 4 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 90/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 53 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 23/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 31 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 13/200
  4. 04MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 28 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 4/50
  5. 05MOD
    Callsign RST025EU · groups of 10+ · biweekly · 28 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 4/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 26 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

These Rust Tracker lists carry [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which tags does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ carry, and what do they mean?

The game's server browser reads these tags from [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ when wipe day lands?

Recent wipes averaged a peak of 7 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 13.

Which wipe times are confirmed for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The schedule of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ cannot be confirmed, with too few wipes on record: the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 2 days 18 hours. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and is it online?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is up and online at this moment. By its own uptime figure, the last restart was roughly 22 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Confirmed for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ holding performance?

For the last 48 hours it averaged 39 server fps; the floor was 4. Buildings, deployables and the rest of the world took it to a maximum of 137,069 entities. It drew as much as 4,435 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ in?

The EU tag places [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 65.21.78.175:28000.

Population

How many players are on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ right now?

Tracking [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: 0 of 50 slots filled. Seven-day average 2 players; peak 8. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 6 players.

How does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ compare in the rankings?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ places #2,447 on seven-day player hours, #937 in Europe and in the top 11% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Nothing in [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The map on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is procedural, size 4,750, seed 479873, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Open the console in Rust with F1 after starting the game, then type client.connect 65.21.78.175:28000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/6RTCTkHHKJ.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.