THG12887=
TheGamingTime
Online 65.21.133.139:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 18/500
-
02MODPlayers 120/100
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03MODPlayers 41/225
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04MODPlayers 10/700
-
05MODPlayers 45/700
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06MODPlayers 195/215
Quick answers
From the figures on this page.
Tags
Where does TheGamingTime appear in Rust Tracker lists and filters?
These Rust Tracker lists carry TheGamingTime: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does TheGamingTime carry, and what do they mean?
Listed for the server browser to read, TheGamingTime publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on TheGamingTime when wipe day lands?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
When does TheGamingTime wipe?
The record holds too few of TheGamingTime's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 18 days 4 hours since this world was made.
Location and Status
How reliable is TheGamingTime, and is it online now?
TheGamingTime is up and online at this moment. By its own uptime figure, the last restart was roughly 18 hours ago. 85% uptime over the last 7 full days, with 143 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on TheGamingTime?
Rust network protocol 2635 and build 168909 on Linux is what TheGamingTime runs. Steam updates it for you; your game must share the protocol to join.
Is TheGamingTime holding performance?
For the last 48 hours it averaged 50 server fps; the floor was 46. Buildings, deployables and the rest of the world took it to a maximum of 118,037 entities. It drew as much as 4,210 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is TheGamingTime in?
Region: none published by TheGamingTime. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 65.21.133.139:28015.
Player Count
What is the player count on TheGamingTime?
Slots 150; players on board 0: that is TheGamingTime now. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 06:00 UTC, 1 players on average.
What rank does TheGamingTime carry among Rust servers?
On player hours over seven days, TheGamingTime ranks #12,887, inside the top 58% of all ranked servers.
Settings
Which settings and rules are confirmed on TheGamingTime?
Nothing in TheGamingTime's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on TheGamingTime?
The map on TheGamingTime is procedural, size 4,500, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join TheGamingTime?
Open the console in Rust with F1 after starting the game, then type client.connect 65.21.133.139:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.