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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,781online PAX76,222playing OCC3,531with players WIPED 3H245
MODModded traffic
Callsign

STG12644=

staging

Offline 65.109.156.177:28095 checked 19h ago

vanillamoddedcarbon
Clearance · join
Players now 0/ ?
7-day average0peak 1
Rank#12,644top 57%
Last wipe19h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0123419:0021:0022:0000:0001:0003:00Wiped Wed 28 Oct, 19:41 UTCWIPEWiped Thu 29 Oct, 02:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct17 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:56 UTC19h ago – – running 0
Wed 28 Oct, 19:41 UTC1d ago – – – 0
Tue 27 Oct, 16:39 UTC2d ago 1 – 1.1 days 1
Wed 14 Oct, 14:12 UTC15d ago 1 – 13.1 days 1
Tue 13 Oct, 06:29 UTC16d ago 1 – 1.3 days 1
Sun 4 Oct, 17:24 UTC25d ago 2 – 8.5 days 0
Sun 4 Oct, 01:16 UTC25d ago 2 – 0.7 days 0
Wed 30 Sep, 02:30 UTC29d ago 0 – 3.9 days 0
Fri 18 Sep, 20:54 UTC41d ago 1 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 150 on average ShockRust | Blue | NoLimit
    Players 38/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 74/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 30/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 77/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does staging appear in Rust Tracker lists and filters?

These Rust Tracker lists carry staging: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does staging carry, and what do they mean?

These tags are published by staging for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on staging on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for staging?

Wipe times at staging are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 19 hours since this world was made.

Location and Status

Is staging up, and how does its uptime hold?

Offline now, staging was last seen 19 hours ago. 5% uptime over the last 7 full days, with 9 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is staging running?

Rust network protocol 2635 and build 168909 is the build on staging; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is staging hosted in?

Region: none published by staging. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 65.109.156.177:28095.

Population

How many players are on staging right now?

Offline: staging, last seen 19 hours ago. Seven-day average 0 players; peak 1.

How does staging compare in the rankings?

Seven-day player hours put staging at #12,644, within the top 57% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on staging?

The name of staging carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for staging?

Generated by the game: the procedural map on staging.

Connect

Which steps join staging?

To connect: start Rust, press F1, enter client.connect 65.109.156.177:28095 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players Slots: 0.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.