RST14556=
Rusty Spoon [DEV]
Online NA · us1 65.109.111.251:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 1d 13h.
Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 105/2000
-
02MODPlayers 39/200
-
03MODPlayers 14/200
-
04MODPlayers 11/30
-
05MODPlayers 3/100
-
06MODPlayers 3/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rusty Spoon [DEV]?
PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Rusty Spoon [DEV]. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags does Rusty Spoon [DEV] carry, and what do they mean?
The game's server browser reads these tags from Rusty Spoon [DEV]: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169102 (Build): The game build is 169102; ptrak (Networking): Network layer: RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Rusty Spoon [DEV]?
Estimated from biweekly: 14 days after its last wipe: the next wipe at Rusty Spoon [DEV]. Friday 30 October at 22:45 UTC is when the next wipe falls due. This world has been running 12 days 10 hours. Tags list a wipe schedule of every two weeks.
Location and Status
How reliable is Rusty Spoon [DEV], and is it online now?
Rusty Spoon [DEV] is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 3 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 16 October 2026.
Which Rust version is confirmed on Rusty Spoon [DEV]?
Rust network protocol 2635 and build 169102 on Linux is what Rusty Spoon [DEV] runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Rusty Spoon [DEV] run?
Average server fps over the last 48 hours: 30, with a low of 30. Buildings, deployables and the rest of the world took it to a maximum of 137,269 entities. Peak memory use: 3,702 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Rusty Spoon [DEV] hosted in?
The NA tag places Rusty Spoon [DEV] in North America, by its own listing; region code us1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 65.109.111.251:28015.
Population
What is the player count on Rusty Spoon [DEV]?
Slots 150; players on board 0: that is Rusty Spoon [DEV] now. Over seven days: average 0, peak 1 players.
Where does Rusty Spoon [DEV] sit in the server rankings?
Rusty Spoon [DEV] places #14,556 on seven-day player hours, #1,455 in North America and in the top 65% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rusty Spoon [DEV]?
Nothing in Rusty Spoon [DEV]'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Rusty Spoon [DEV]?
A procedural map of size 4,500 runs on Rusty Spoon [DEV], generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
Connect
How do you get onto Rusty Spoon [DEV]?
To connect: start Rust, press F1, enter client.connect 65.109.111.251:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rustyspoon.gg.
Server tags
What each one means.
Published as mp150,ptrak,$rus1,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs169102,ts8
Game
gmrust
mp150
ts8
v2635
cs169102
ptrak
$rus1
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.