LOA15335
LoA TestServer
Offline 65.108.8.8:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:36 UTC3d ago | 0 | – | running | 0 |
| Sat 3 Oct, 20:29 UTC25d ago | 1 | halved by day 1 | 22.6 days | 0 |
| Tue 29 Sep, 17:24 UTC29d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 182/500
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02MODPlayers 121/100
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03MODPlayers 108/225
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04MODPlayers 75/700
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05MODPlayers 38/200
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06MODPlayers 246/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry LoA TestServer?
On Rust Tracker, LoA TestServer sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LoA TestServer?
The game's server browser reads these tags from LoA TestServer: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on LoA TestServer when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does LoA TestServer wipe?
Wipe times at LoA TestServer are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 3 hours since this world was made.
Server Details
What is the uptime on LoA TestServer, and is it online?
Offline now, LoA TestServer was last seen 3 days 3 hours ago. Uptime stood at 42% for the last 7 full days, 70 of 168 hours online. Rust Tracker logged it first on 29 September 2026.
What Rust version is LoA TestServer on?
Rust network protocol 2635 and build 168909 is the build on LoA TestServer; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does LoA TestServer sit?
Nothing on region from LoA TestServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 65.108.8.8:28015.
Player Count
What is the player count on LoA TestServer?
Last seen 3 days 3 hours ago; LoA TestServer is offline at present. The last seven days put it at 0 players on average.
Where does LoA TestServer sit in the server rankings?
On player hours over seven days, LoA TestServer ranks #15,335, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on LoA TestServer?
The name of LoA TestServer carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is LoA TestServer on?
A procedural map runs on LoA TestServer, generated by the game.
Connect
How do you get onto LoA TestServer?
Open the console in Rust with F1 after starting the game, then type client.connect 65.108.8.8:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.