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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,872online PAX102,993playing OCC3,951with players WIPED 3H555
MODModded traffic
Callsign

ETD10055=

ETD#RUST-Preview | TEST SERVER

Online 65.108.196.248:28021 checked 13m ago

moddedcarbon
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#10,055top 45%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:50 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 151 on average ShockRust | Blue | NoLimit
    Players 100/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 133/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 156/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 64/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 188/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ETD#RUST-Preview | TEST SERVER appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include ETD#RUST-Preview | TEST SERVER. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that ETD#RUST-Preview | TEST SERVER is listed under?

These tags are published by ETD#RUST-Preview | TEST SERVER for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on ETD#RUST-Preview | TEST SERVER when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ETD#RUST-Preview | TEST SERVER?

Too few wipes on record for ETD#RUST-Preview | TEST SERVER to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 2 days 1 hours.

Server Details

How reliable is ETD#RUST-Preview | TEST SERVER, and is it online now?

Right now ETD#RUST-Preview | TEST SERVER is online. By its own uptime figure, the last restart was roughly 14 hours ago. Uptime stood at 98% for the last 2 full days, 47 of 48 hours online. The first sighting by Rust Tracker was 26 October 2026.

Which Rust version is confirmed on ETD#RUST-Preview | TEST SERVER?

Confirmed for ETD#RUST-Preview | TEST SERVER: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on ETD#RUST-Preview | TEST SERVER?

For the last 48 hours it averaged 30 server fps; the floor was 30. Maximum entities carried: 3,306, from buildings and deployables to everything else. Peak memory use: 1,183 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does ETD#RUST-Preview | TEST SERVER sit?

Region: none published by ETD#RUST-Preview | TEST SERVER. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 65.108.196.248:28021.

Population

Is ETD#RUST-Preview | TEST SERVER busy?

Slots 5; players on board 0: that is ETD#RUST-Preview | TEST SERVER now. Peak of 1 in the last seven days, average 0 players.

What rank does ETD#RUST-Preview | TEST SERVER carry among Rust servers?

On player hours over seven days, ETD#RUST-Preview | TEST SERVER ranks #10,055, inside the top 45% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ETD#RUST-Preview | TEST SERVER?

No gather rate appears in ETD#RUST-Preview | TEST SERVER's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on ETD#RUST-Preview | TEST SERVER?

A procedural map of size 1,000 runs on ETD#RUST-Preview | TEST SERVER, generated by the game from seed 20261026. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

What is the way to join ETD#RUST-Preview | TEST SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 65.108.196.248:28021. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://store.enjoythedifference.net/etd-rust.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.