LCL14674
Local Rust Server [No EAC]
Offline 64.64.116.104:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 144/500
-
02MODPlayers 128/100
-
03MODPlayers 162/225
-
04MODPlayers 121/700
-
05MODPlayers 37/200
-
06MODPlayers 33/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Local Rust Server [No EAC]?
These Rust Tracker lists carry Local Rust Server [No EAC]: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Server [No EAC]?
These tags are published by Local Rust Server [No EAC] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Local Rust Server [No EAC]?
Local Rust Server [No EAC]'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 17 hours since this world was made.
Server Details
What is the uptime on Local Rust Server [No EAC], and is it online?
Offline now, Local Rust Server [No EAC] was last seen 19 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 9 October 2026.
What Rust version is Local Rust Server [No EAC] on?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Local Rust Server [No EAC] sit?
Nothing on region from Local Rust Server [No EAC]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 64.64.116.104:28015.
Population
How many players are on Local Rust Server [No EAC] right now?
Offline: Local Rust Server [No EAC], last seen 19 days 16 hours ago.
How does Local Rust Server [No EAC] compare in the rankings?
Top 66% of all ranked servers, and #14,674 on seven-day player hours: Local Rust Server [No EAC].
Settings
Which settings and rules are confirmed on Local Rust Server [No EAC]?
Nothing in Local Rust Server [No EAC]'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
What map is Local Rust Server [No EAC] on?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
Connect
Which steps join Local Rust Server [No EAC]?
Open the console in Rust with F1 after starting the game, then type client.connect 64.64.116.104:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.