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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,620online PAX32,393playing OCC2,767with players WIPED 3H69
MODModded traffic
Callsign

DVE15919

A Dev Shockbyte Server

Offline 64.58.124.176:21253 checked 21d ago

moddedoxide
Clearance · join
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,919top 72%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:31 UTC22d ago 1 – running 0
Tue 29 Sep, 13:01 UTC29d ago 1 halved by day 2 6.9 days 1
Mon 28 Sep, 15:25 UTC30d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Dev Shockbyte Server?

Modded servers, tracked live — the Rust Tracker lists that include A Dev Shockbyte Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Dev Shockbyte Server carry, and what do they mean?

These tags are published by A Dev Shockbyte Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on A Dev Shockbyte Server when wipe day lands?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

On what schedule does A Dev Shockbyte Server wipe?

No next wipe to predict for A Dev Shockbyte Server, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 19 hours since this world was made.

Server Details

How reliable is A Dev Shockbyte Server, and is it online now?

Offline: A Dev Shockbyte Server confirmed offline, last seen 21 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 23 September 2026.

What Rust version is A Dev Shockbyte Server on?

Confirmed for A Dev Shockbyte Server: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is A Dev Shockbyte Server in?

Region: none published by A Dev Shockbyte Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.58.124.176:21253.

Population

What is the player count on A Dev Shockbyte Server?

Offline now for A Dev Shockbyte Server, last seen 21 days 15 hours ago.

Where does A Dev Shockbyte Server sit in the server rankings?

On player hours over seven days, A Dev Shockbyte Server ranks #15,919, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Dev Shockbyte Server?

No gather rate appears in A Dev Shockbyte Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is loaded on A Dev Shockbyte Server?

The map on A Dev Shockbyte Server is procedural, size 4,500, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join A Dev Shockbyte Server?

To connect: start Rust, press F1, enter client.connect 64.58.124.176:21253 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.