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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX90,661playing OCC4,035with players WIPED 3H163
MODModded traffic
Callsign

RUS15388=

Rust Server

Online 64.44.100.84:28015 checked 10m ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 19 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:57 UTC16d ago 1 – running 0
Sat 19 Sep, 23:29 UTC37d ago 1 halved by day 1 21.6 days 0
Wed 16 Sep, 13:17 UTC41d ago 2 held half 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Rust Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Rust Server is listed under?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Rust Server on wipe day?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.

When does Rust Server wipe?

Wipe times at Rust Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 16 days 4 hours since this world was made.

Location and Status

What is the uptime on Rust Server, and is it online?

Tracking shows Rust Server online as of now. By its own uptime figure, the last restart was roughly 8 days 12 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167398 is the build on Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Rust Server run?

Average server fps over the last 48 hours: 168, with a low of 120. Maximum entities carried: 67,701, from buildings and deployables to everything else. Memory peaked at 4,252 MB. A climbing entity count and low fps are what register as lag for players.

What location is Rust Server hosted in?

Nothing on region from Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 64.44.100.84:28015.

Population

How many players are on Rust Server right now?

Rust Server is at 0 players, capacity 50. The last seven days put it at 0 players on average.

Where does Rust Server sit in the server rankings?

Top 70% of all ranked servers, and #15,388 on seven-day player hours: Rust Server.

Settings

Which settings and rules are confirmed on Rust Server?

The name of Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

What map is Rust Server on?

The map on Rust Server is procedural, size 3,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

How do you get onto Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 64.44.100.84:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://chicagoservers.co.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.