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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,659online PAX33,003playing OCC2,823with players WIPED 3H78
MODModded traffic
Callsign

KRS9300=

KRUST

Online 64.42.177.220:28025 checked 13m ago

quad biweekly wipes moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 1
Rank#9,300top 42%
Last wipe13d agobiweekly schedule
Next wipe21hFri 30 Oct, 02:03 UTC
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #485 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 02:03 UTC, in 21h.

Its biweekly schedule tag · low confidence

usual gap12.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 21hFri 30 Oct, 02:03 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hFri 13 Nov, 02:03 UTC
  4. 28d 21hFri 27 Nov, 02:03 UTC
  5. 35d 14hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hFri 11 Dec, 02:03 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:03 UTC13d ago 1 – running 0
Fri 2 Oct, 02:03 UTC27d ago 0 – 14 days 0
Mon 21 Sep, 02:52 UTC38d ago 1 halved by day 8 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign PRT017EU · quad · biweekly · 3 on average [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly
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  4. 04MOD
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  5. 05MOD
    Callsign SRR613EU · quad · biweekly · 1 on average [EU/PT] Serradinha Modded | Vanilla+ | Max 4
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  6. 06COM
    Callsign CLA010NA · quad · biweekly · 30 on average Cali.gg | No KOS | Noob Friendly | Active Admins
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does KRUST appear in Rust Tracker lists and filters?

These Rust Tracker lists carry KRUST: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does KRUST carry, and what do they mean?

The game's server browser reads these tags from KRUST: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Slots: 30; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on KRUST on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 39 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 8.

Which wipe times are confirmed for KRUST?

The schedule of KRUST cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Friday 30 October at 02:03 UTC: its next wipe. 13 days 2 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is KRUST, and is it online now?

Tracking shows KRUST online as of now. About 4 days 5 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 21 September 2026.

Which Rust version is confirmed on KRUST?

Confirmed for KRUST: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does KRUST run?

Average server fps over the last 48 hours: 104, with a low of 91. Buildings, deployables and the rest of the world took it to a maximum of 57,804 entities. It drew as much as 3,316 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is KRUST hosted in?

No region is published by KRUST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.42.177.220:28025.

Player Count

How many players are on KRUST right now?

Tracking KRUST: 0 of 30 slots filled. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 0 players.

What rank does KRUST carry among Rust servers?

Top 42% of all ranked servers, and #9,300 on seven-day player hours: KRUST. Position #485 among quad servers.

Map and Rules

Which settings and rules are confirmed on KRUST?

The name of KRUST carries no gather rate. A limit of 4 players applies per group (quad). survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for KRUST?

Generated by the game from seed 1337, the procedural map on KRUST measures 4,400. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

How do you get onto KRUST?

Open the console in Rust with F1 after starting the game, then type client.connect 64.42.177.220:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://krust.ca.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^b,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Slots: 30.
ts4
Group limit No team may exceed 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.