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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,880online PAX98,236playing OCC3,914with players WIPED 3H395
MODModded traffic
Callsign

MTD2243=

EL MATADERO

Online SA 168.100.163.110:28015 checked 10m ago

quad biweekly wipes vanillamoddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average2peak 8
Rank#2,243top 10% · #85 in SA
Last wipe14h agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0246817:0000:0008:0000:0008:0015:00Wiped Thu 29 Oct, 01:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608017:0000:0008:0000:0008:0015:00Wiped Thu 29 Oct, 01:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA, and #128 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 13d 4hWed 11 Nov, 21:21 UTC
  3. 27d 0hWed 25 Nov, 16:54 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 40d 19hWed 9 Dec, 12:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:48 UTC14h ago – – running 0
Thu 15 Oct, 06:15 UTC14d ago 9 – – 1
Thu 1 Oct, 15:03 UTC28d ago 8 halved by day 10 13.6 days 1
Thu 17 Sep, 09:12 UTC42d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign LTM017SA · quad · biweekly · 8 on average [BR/LATAM] LEGEND CLT | SOLO-QUAD | WIPED 23/10 [UR,PY,AR]
    Players 2/120
  2. 02COM
    Callsign GRZ017SA · quad · biweekly · 4 on average [BR] GURIZADA BR [Quinzenal] [SOLO/DUO]
    Players 3/100
  3. 03COM
    Callsign ILH017SA · quad · biweekly · 3 on average A ilha do doutor Baitaba v3.0 |VANILLA+ |MAX SQUAD
    Players 0/200
  4. 04COM
    Callsign LTM057SA · quad · biweekly · 1 on average [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10
    Players 0/100
  5. 05MOD
    Callsign PCF022SA · quad · monthly · 1 on average PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe Mensal
    Players 0/200
  6. 06COM
    Callsign LTM025SA · quad · weekly · 105 on average [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe
    Players 43/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry EL MATADERO?

Modded servers, tracked live — the Rust Tracker lists that include EL MATADERO. On the server list, these filters bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which tags does EL MATADERO carry, and what do they mean?

These tags are published by EL MATADERO for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Team limit: 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; SA (South America): Server browser: listed under South America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on EL MATADERO when wipe day lands?

The average peak across recent wipes: 8 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 10.

On what schedule does EL MATADERO wipe?

About every 13.8 days is the recent wipe interval at EL MATADERO. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 hours. A two-weekly wipe schedule is published in its tags.

Server Details

How reliable is EL MATADERO, and is it online now?

Right now EL MATADERO is online. By its own uptime figure, the last restart was roughly 5 hours ago. Uptime stood at 95% for the last 7 full days, 159 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on EL MATADERO?

Rust network protocol 2635 and build 168909 on Linux is what EL MATADERO runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does EL MATADERO run?

Average server fps over the last 48 hours: 59, with a low of 56. Maximum entities carried: 104,550, from buildings and deployables to everything else. Peak memory use: 3,684 MB. Players feel lag when fps drops and the entity count climbs.

Where does EL MATADERO sit?

Listed in South America under SA: that is EL MATADERO by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 168.100.163.110:28015.

Population

How many players are on EL MATADERO right now?

Tracking EL MATADERO: 2 of 50 slots filled. Over seven days: average 2, peak 8 players. Busiest window in 48 hours: 20:00 UTC, 6 players on average.

Where does EL MATADERO sit in the server rankings?

Seven-day player hours: #2,243 overall for EL MATADERO, top 10% of ranked servers, #85 in South America. Position #128 among quad servers.

Map and Rules

Which settings and rules are confirmed on EL MATADERO?

Nothing in EL MATADERO's name states a gather rate. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for EL MATADERO?

The map on EL MATADERO is procedural, size 2,300, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join EL MATADERO?

To connect: start Rust, press F1, enter client.connect 168.100.163.110:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://ko-fi.com/elmatadero.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts4
Group limit Team limit: 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

SA
South America Server browser: listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.