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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
MODModded traffic
Callsign

WTH4685=

Without A Paddle PvE

Online 64.42.177.214:28221 checked 23m ago

moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 3
Rank#4,685top 21%
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 132/100
  3. 03MOD
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  4. 04MOD
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    Players 10/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Without A Paddle PvE?

On Rust Tracker, Without A Paddle PvE sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Without A Paddle PvE?

These tags are published by Without A Paddle PvE for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): 30 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Without A Paddle PvE on wipe day?

At their busiest, recent wipes averaged 3 players. 4 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Without A Paddle PvE?

One wipe a month for Without A Paddle PvE: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 28 days 6 hours.

Location and Status

What is the uptime on Without A Paddle PvE, and is it online?

Right now Without A Paddle PvE is online. About 7 days 2 hours ago it restarted last, based on reported uptime. Uptime stood at 85% for the last 7 full days, 143 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Without A Paddle PvE running?

Confirmed for Without A Paddle PvE: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Without A Paddle PvE?

Server fps held an average of 55 across the last 48 hours, never below 28. Buildings, deployables and the rest of the world took it to a maximum of 140,096 entities. It drew as much as 6,946 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Without A Paddle PvE hosted in?

No region is published by Without A Paddle PvE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.42.177.214:28221.

Player Count

Is Without A Paddle PvE busy?

Tracking Without A Paddle PvE: 0 of 30 slots filled. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 1 players.

How does Without A Paddle PvE compare in the rankings?

On player hours over seven days, Without A Paddle PvE ranks #4,685, inside the top 21% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Without A Paddle PvE?

The name of Without A Paddle PvE carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Without A Paddle PvE on?

The map on Without A Paddle PvE is procedural, size 4,500, seed 972510201, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Without A Paddle PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 64.42.177.214:28221. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp30
Max players 30 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.