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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,755online PAX63,128playing OCC3,519with players WIPED 3H136
MODModded traffic
Callsign

RUS15405=

Rust

Online 64.40.9.245:28015 checked 11m ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:29 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 163 on average ShockRust | Blue | NoLimit
    Players 79/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 128/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 90/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 33/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 88/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 23/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust appear in Rust Tracker lists and filters?

On Rust Tracker, Rust sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Rust?

These tags are published by Rust for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Rust on wipe day?

At their busiest, recent wipes averaged 1 players. 36 hours after the latest wipe, the crowd peaked.

On what schedule does Rust wipe?

The record holds too few of Rust's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 20 days 14 hours.

Location and Status

What is the uptime on Rust, and is it online?

Right now Rust is online. By its own uptime figure, the last restart was roughly 5 days 22 hours ago. 95% uptime over the last 7 full days, with 159 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust?

Rust network protocol 2634 and build 167781 is the build on Rust; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Rust?

For the last 48 hours it averaged 60 server fps; the floor was 60. Buildings, deployables and the rest of the world took it to a maximum of 12,629 entities. Memory peaked at 1,805 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Rust in?

No region is published by Rust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 64.40.9.245:28015.

Population

Is Rust busy?

Slots 50; players on board 0: that is Rust now. Across the past seven days, 0 players on average.

How does Rust compare in the rankings?

Seven-day player hours put Rust at #15,405, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust?

The name of Rust carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust?

Generated by the game from seed 1337, the procedural map on Rust measures 2,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Rust?

To connect: start Rust, press F1, enter client.connect 64.40.9.245:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.