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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,620online PAX40,450playing OCC3,014with players WIPED 3H92
MODModded traffic
Callsign

WLK15412=

The Walking Dead |PVP|Zombies| 1/10 26 days ago

Online 64.40.9.169:29015 checked 9m ago

moddedcarbon
Clearance · join
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe26d agono schedule published
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 156 on average ShockRust | Blue | NoLimit
    Players 117/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 134/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 117/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 47/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 6/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 24/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry The Walking Dead |PVP|Zombies| 1/10 26 days ago?

On Rust Tracker, The Walking Dead |PVP|Zombies| 1/10 26 days ago sits in these lists: Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does The Walking Dead |PVP|Zombies| 1/10 26 days ago carry, and what do they mean?

The game's server browser reads these tags from The Walking Dead |PVP|Zombies| 1/10 26 days ago: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Slots: 250; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on The Walking Dead |PVP|Zombies| 1/10 26 days ago on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Once a month is the wipe rate at The Walking Dead |PVP|Zombies| 1/10 26 days ago, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 13 hours.

Server Details

Is The Walking Dead |PVP|Zombies| 1/10 26 days ago up, and how does its uptime hold?

Right now The Walking Dead |PVP|Zombies| 1/10 26 days ago is online. By its own uptime figure, the last restart was roughly 6 days 9 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is The Walking Dead |PVP|Zombies| 1/10 26 days ago running?

Rust network protocol 2634 and build 167781 is the build on The Walking Dead |PVP|Zombies| 1/10 26 days ago; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

For the last 48 hours it averaged 30 server fps; the floor was 29. Peak entity count: 116,463, covering buildings, deployables and all else in the world. Memory peaked at 5,136 MB. Players feel lag when fps drops and the entity count climbs.

What location is The Walking Dead |PVP|Zombies| 1/10 26 days ago hosted in?

Nothing on region from The Walking Dead |PVP|Zombies| 1/10 26 days ago; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 64.40.9.169:29015.

Population

What is the player count on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Slots 250; players on board 0: that is The Walking Dead |PVP|Zombies| 1/10 26 days ago now. The last seven days put it at 0 players on average.

Where does The Walking Dead |PVP|Zombies| 1/10 26 days ago sit in the server rankings?

Seven-day player hours put The Walking Dead |PVP|Zombies| 1/10 26 days ago at #15,412, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Nothing in The Walking Dead |PVP|Zombies| 1/10 26 days ago's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is The Walking Dead |PVP|Zombies| 1/10 26 days ago on?

The map on The Walking Dead |PVP|Zombies| 1/10 26 days ago is procedural, size 4,500, seed 1322589112, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.9.169:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players Slots: 250.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.