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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,853online PAX81,845playing OCC3,922with players WIPED 3H169
MODModded traffic
Callsign

MDL5879=

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 10m ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#5,879top 27%
Last wipe12d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 15d 21hThu 12 Nov, 18:30 UTC
  3. 36d 22hThu 3 Dec, 19:00 UTCFW
  4. 43d 21hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC12d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC40d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Midlands [PVE] BradleyGuards and custom maps?

On Rust Tracker, Midlands [PVE] BradleyGuards and custom maps sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Midlands [PVE] BradleyGuards and custom maps is listed under?

The game's server browser reads these tags from Midlands [PVE] BradleyGuards and custom maps: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Midlands [PVE] BradleyGuards and custom maps when wipe day lands?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 41 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. By day 5 the crowd dropped below half where it did not hold.

On what schedule does Midlands [PVE] BradleyGuards and custom maps wipe?

At Midlands [PVE] BradleyGuards and custom maps the wipes follow a every 4 weeks on Thursday at 18:30 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 12 days 2 hours.

Location and Status

Is Midlands [PVE] BradleyGuards and custom maps up, and how does its uptime hold?

Midlands [PVE] BradleyGuards and custom maps is up and online at this moment. About 4 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Midlands [PVE] BradleyGuards and custom maps running?

Rust network protocol 2635 and build 168909 is the build on Midlands [PVE] BradleyGuards and custom maps; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Midlands [PVE] BradleyGuards and custom maps run?

Server fps held an average of 29 across the last 48 hours, never below 9. Maximum entities carried: 106,767, from buildings and deployables to everything else. Memory peaked at 4,658 MB. A climbing entity count and low fps are what register as lag for players.

Where does Midlands [PVE] BradleyGuards and custom maps sit?

Nothing on region from Midlands [PVE] BradleyGuards and custom maps; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.40.9.169:28015.

Population

Is Midlands [PVE] BradleyGuards and custom maps busy?

Tracking Midlands [PVE] BradleyGuards and custom maps: 0 of 100 slots filled. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 23:00 UTC, 1 players on average.

What rank does Midlands [PVE] BradleyGuards and custom maps carry among Rust servers?

Seven-day player hours put Midlands [PVE] BradleyGuards and custom maps at #5,879, within the top 27% of all ranked servers.

Settings

Which settings and rules are confirmed on Midlands [PVE] BradleyGuards and custom maps?

The name of Midlands [PVE] BradleyGuards and custom maps carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Midlands [PVE] BradleyGuards and custom maps?

Generated by the game from seed 81055652, the procedural map on Midlands [PVE] BradleyGuards and custom maps measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Midlands [PVE] BradleyGuards and custom maps?

To connect: start Rust, press F1, enter client.connect 64.40.9.169:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/tQetw4M.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.