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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H18
MODModded traffic
Callsign

UKN16822

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 28d ago

moddedcarbon
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#16,822top 70%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC28d ago 0 – running 0
Tue 29 Sep, 09:18 UTC29d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC30d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC31d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC32d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC32d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC33d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC34d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC35d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC36d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
    Callsign RST015EU · no group limit · 710 on average RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA
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  6. 06MOD
    Callsign AMI016EU · groups of 12+ · 215 on average R2 - Aim training / Matchmaking / Facechecks - RU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry UKN.GG - US Training Grounds - Medium I?

Modded servers, tracked live, Combat training servers, tracked live and North America: live server tracking — the Rust Tracker lists that include UKN.GG - US Training Grounds - Medium I. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does UKN.GG - US Training Grounds - Medium I carry, and what do they mean?

The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts500 (Group limit): Teams are capped at 500; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who operates UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I publishes a ukn.gg hostname. 14 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on UKN.GG - US Training Grounds - Medium I on wipe day?

The average peak across recent wipes: 9 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for UKN.GG - US Training Grounds - Medium I?

Wipe times at UKN.GG - US Training Grounds - Medium I are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 28 days 10 hours.

Location and Status

What is the uptime on UKN.GG - US Training Grounds - Medium I, and is it online?

Offline: UKN.GG - US Training Grounds - Medium I confirmed offline, last seen 28 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is UKN.GG - US Training Grounds - Medium I running?

Confirmed for UKN.GG - US Training Grounds - Medium I: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

What location is UKN.GG - US Training Grounds - Medium I hosted in?

The name of UKN.GG - US Training Grounds - Medium I points to North America, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.40.8.157:28014.

Population

Is UKN.GG - US Training Grounds - Medium I busy?

Offline now for UKN.GG - US Training Grounds - Medium I, last seen 28 days 6 hours ago.

What rank does UKN.GG - US Training Grounds - Medium I carry among Rust servers?

Seven-day player hours put UKN.GG - US Training Grounds - Medium I at #16,822, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on UKN.GG - US Training Grounds - Medium I?

No gather rate appears in UKN.GG - US Training Grounds - Medium I's name. 500 players is the group cap. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on UKN.GG - US Training Grounds - Medium I?

The map on UKN.GG - US Training Grounds - Medium I is procedural, size 6,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: UKN Map.

How to Join

How do you get onto UKN.GG - US Training Grounds - Medium I?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.157:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://ukn.gg.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players 150 slots on this server.
ts500
Group limit Teams are capped at 500.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP; the loot is handed to you.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.