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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,609online PAX35,650playing OCC2,883with players WIPED 3H59
MODModded traffic
Callsign

HWK4675=

Hawky Sucks

Online 64.40.8.13:28115 checked 6m ago

moddedcarbon
Clearance · join
Players now 0/ 15 0% full
7-day average0peak 2
Rank#4,675top 21%
Last wipe26d agono schedule published
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75104:0016:0023:0007:0019:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0016:0023:0007:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.

The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 124/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 51/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 20/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Hawky Sucks appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Hawky Sucks: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Hawky Sucks?

These tags are published by Hawky Sucks for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Hawky Sucks on wipe day?

The average peak across recent wipes: 5 players. The peak on the latest wipe came 33 hours after it.

Which wipe times are confirmed for Hawky Sucks?

One wipe a month for Hawky Sucks: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 9 hours.

Location and Status

What is the uptime on Hawky Sucks, and is it online?

Right now Hawky Sucks is online. The uptime it reports puts the last restart about 13 hours ago. 133 of 168 hours up over the last 7 full days: 79% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Hawky Sucks?

Rust network protocol 2635 and build 168909 is the build on Hawky Sucks; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Hawky Sucks run?

Server fps held an average of 6 across the last 48 hours, never below 5. Peak entity count: 33,309, covering buildings, deployables and all else in the world. Peak memory use: 1,786 MB. Players feel lag when fps drops and the entity count climbs.

Where does Hawky Sucks sit?

Region: none published by Hawky Sucks. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.40.8.13:28115.

Player Count

What is the player count on Hawky Sucks?

Slots 15; players on board 0: that is Hawky Sucks now. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 03:00 UTC, 1 players on average.

Where does Hawky Sucks sit in the server rankings?

Seven-day player hours put Hawky Sucks at #4,675, within the top 21% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Hawky Sucks?

The name of Hawky Sucks carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is Hawky Sucks on?

The map on Hawky Sucks is procedural, size 2,500, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto Hawky Sucks?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.13:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Slots: 15.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.